Revision control
++ // Copyright (C) 2019 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++ #ifndef QSSGFRUSTUMCAMERA_H
++ #define QSSGFRUSTUMCAMERA_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QtQuick3D/private/qquick3dperspectivecamera_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ class QSSGRenderCamera;
++ class Q_QUICK3D_EXPORT QQuick3DFrustumCamera : public QQuick3DPerspectiveCamera
++ {
++ Q_OBJECT
++ Q_PROPERTY(float top READ top WRITE setTop NOTIFY topChanged)
++ Q_PROPERTY(float bottom READ bottom WRITE setBottom NOTIFY bottomChanged)
++ Q_PROPERTY(float right READ right WRITE setRight NOTIFY rightChanged)
++ Q_PROPERTY(float left READ left WRITE setLeft NOTIFY leftChanged)
++
++ QML_NAMED_ELEMENT(FrustumCamera)
++
++ public:
++ explicit QQuick3DFrustumCamera(QQuick3DNode *parent = nullptr);
++
++ float top() const;
++ float bottom() const;
++ float right() const;
++ float left() const;
++
++ public Q_SLOTS:
++ void setTop(float top);
++ void setBottom(float bottom);
++ void setRight(float right);
++ void setLeft(float left);
++
++ Q_SIGNALS:
++ void topChanged();
++ void bottomChanged();
++ void rightChanged();
++ void leftChanged();
++
++ protected:
++ QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override;
++
++ private:
++ float m_top = 0.0f;
++ float m_bottom = 0.0f;
++ float m_right = 0.0f;
++ float m_left = 0.0f;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // QSSGFRUSTUMCAMERA_H