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++ // Copyright (C) 2022 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++ #ifndef QQUICK3DFOG_P_H
++ #define QQUICK3DFOG_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QtQuick3D/private/qquick3dnode_p.h>
++ #include <QtGui/qcolor.h>
++
++ QT_BEGIN_NAMESPACE
++
++ class Q_QUICK3D_EXPORT QQuick3DFog : public QObject
++ {
++ Q_OBJECT
++ Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY enabledChanged)
++ Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
++ Q_PROPERTY(float density READ density WRITE setDensity NOTIFY densityChanged)
++ Q_PROPERTY(bool depthEnabled READ isDepthEnabled WRITE setDepthEnabled NOTIFY depthEnabledChanged)
++ Q_PROPERTY(float depthNear READ depthNear WRITE setDepthNear NOTIFY depthNearChanged)
++ Q_PROPERTY(float depthFar READ depthFar WRITE setDepthFar NOTIFY depthFarChanged)
++ Q_PROPERTY(float depthCurve READ depthCurve WRITE setDepthCurve NOTIFY depthCurveChanged)
++ Q_PROPERTY(bool heightEnabled READ isHeightEnabled WRITE setHeightEnabled NOTIFY heightEnabledChanged)
++ Q_PROPERTY(float leastIntenseY READ leastIntenseY WRITE setLeastIntenseY NOTIFY leastIntenseYChanged)
++ Q_PROPERTY(float mostIntenseY READ mostIntenseY WRITE setMostIntenseY NOTIFY mostIntenseYChanged)
++ Q_PROPERTY(float heightCurve READ heightCurve WRITE setHeightCurve NOTIFY heightCurveChanged)
++ Q_PROPERTY(bool transmitEnabled READ isTransmitEnabled WRITE setTransmitEnabled NOTIFY transmitEnabledChanged)
++ Q_PROPERTY(float transmitCurve READ transmitCurve WRITE setTransmitCurve NOTIFY transmitCurveChanged)
++
++ QML_NAMED_ELEMENT(Fog)
++
++ public:
++ bool isEnabled() const;
++ QColor color() const;
++ float density() const;
++ bool isDepthEnabled() const;
++ float depthNear() const;
++ float depthFar() const;
++ float depthCurve() const;
++ bool isHeightEnabled() const;
++ float leastIntenseY() const;
++ float mostIntenseY() const;
++ float heightCurve() const;
++ bool isTransmitEnabled() const;
++ float transmitCurve() const;
++
++ public Q_SLOTS:
++ void setEnabled(bool newEnabled);
++ void setColor(const QColor &newColor);
++ void setDensity(float newDensity);
++ void setDepthEnabled(bool newDepthEnabled);
++ void setDepthNear(float newDepthNear);
++ void setDepthFar(float newDepthFar);
++ void setDepthCurve(float newDepthCurve);
++ void setHeightEnabled(bool newHeightEnabled);
++ void setLeastIntenseY(float newleastIntenseY);
++ void setMostIntenseY(float newmostIntenseY);
++ void setHeightCurve(float newHeightCurve);
++ void setTransmitEnabled(bool newTransmitEnabled);
++ void setTransmitCurve(float newTransmitCurve);
++
++ Q_SIGNALS:
++ void changed();
++ void enabledChanged();
++ void colorChanged();
++ void densityChanged();
++ void depthEnabledChanged();
++ void depthNearChanged();
++ void depthFarChanged();
++ void depthCurveChanged();
++ void heightEnabledChanged();
++ void leastIntenseYChanged();
++ void mostIntenseYChanged();
++ void heightCurveChanged();
++ void transmitEnabledChanged();
++ void transmitCurveChanged();
++
++ private:
++ bool m_enabled = false;
++ QColor m_color = QColor::fromRgbF(0.5f, 0.6f, 0.7f, 1.0f);
++ float m_density = 1.0f;
++ bool m_depthEnabled = false;
++ float m_depthNear = 10.0f;
++ float m_depthFar = 1000.0f;
++ float m_depthCurve = 1.0f;
++ bool m_heightEnabled = false;
++ float m_leastIntenseY = 10.0f;
++ float m_mostIntenseY = 0.0f;
++ float m_heightCurve = 1.0f;
++ bool m_transmitEnabled = false;
++ float m_transmitCurve = 1.0f;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // QQUICK3DFOG_P_H