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++ # Copyright (C) 2022 The Qt Company Ltd.
++ # SPDX-License-Identifier: BSD-3-Clause
++
++ # Generated from quick3d.pro.
++
++ #####################################################################
++ ## Quick3D Module:
++ #####################################################################
++
++ qt_internal_add_module(Quick3D
++ SOURCES
++ qquick3d.cpp qquick3d.h
++ qquick3dabstractlight.cpp qquick3dabstractlight_p.h
++ qquick3dcamera.cpp qquick3dcamera_p.h
++ qquick3dcustomcamera.cpp qquick3dcustomcamera_p.h
++ qquick3dcustommaterial.cpp qquick3dcustommaterial_p.h
++ qquick3ddebugsettings_p.h qquick3ddebugsettings.cpp
++ qquick3ddefaultmaterial.cpp qquick3ddefaultmaterial_p.h
++ qquick3ddirectionallight.cpp qquick3ddirectionallight_p.h
++ qquick3deffect.cpp qquick3deffect_p.h
++ qquick3dfrustumcamera.cpp qquick3dfrustumcamera_p.h
++ qquick3dgeometry.cpp qquick3dgeometry.h qquick3dgeometry_p.h
++ qquick3dinstancing.cpp qquick3dinstancing.h qquick3dinstancing_p.h
++ qquick3ditem2d.cpp qquick3ditem2d_p.h
++ qquick3djoint.cpp qquick3djoint_p.h
++ qquick3dloader.cpp qquick3dloader_p.h
++ qquick3dmaterial.cpp qquick3dmaterial_p.h
++ qquick3dmodel.cpp qquick3dmodel_p.h
++ qquick3dnode.cpp qquick3dnode_p.h
++ qquick3dnode_p_p.h
++ qquick3dobject.cpp qquick3dobject.h qquick3dobject_p.h
++ qquick3dobjectchangelistener_p.h
++ qquick3dorthographiccamera.cpp qquick3dorthographiccamera_p.h
++ qquick3dperspectivecamera.cpp qquick3dperspectivecamera_p.h
++ qquick3dpickresult.cpp qquick3dpickresult_p.h
++ qquick3dpointlight.cpp qquick3dpointlight_p.h
++ qquick3dprincipledmaterial.cpp qquick3dprincipledmaterial_p.h
++ qquick3dquaternionanimation.cpp qquick3dquaternionanimation_p.h
++ qquick3dquaternionutils.cpp qquick3dquaternionutils_p.h
++ qquick3dreflectionprobe.cpp qquick3dreflectionprobe_p.h
++ qquick3drenderpass.cpp qquick3drenderpass_p.h
++ qquick3drenderstats.cpp qquick3drenderstats_p.h
++ qquick3drepeater.cpp qquick3drepeater_p.h
++ qquick3dresourceloader.cpp qquick3dresourceloader_p.h
++ qquick3dsceneenvironment.cpp qquick3dsceneenvironment_p.h
++ qquick3dscenemanager.cpp qquick3dscenemanager_p.h
++ qquick3dscenerenderer.cpp qquick3dscenerenderer_p.h
++ qquick3dscenerootnode.cpp qquick3dscenerootnode_p.h
++ qquick3dshaderutils.cpp qquick3dshaderutils_p.h
++ qquick3dskeleton.cpp qquick3dskeleton_p.h
++ qquick3dspotlight.cpp qquick3dspotlight_p.h
++ qquick3dmorphtarget.cpp qquick3dmorphtarget_p.h
++ qquick3dtexture.cpp qquick3dtexture_p.h
++ qquick3dtexturedata.cpp qquick3dtexturedata.h qquick3dtexturedata_p.h
++ qquick3dskymaterial_p.h qquick3dskymaterial.cpp
++ qquick3dskin.cpp qquick3dskin_p.h
++ qquick3dutils_p.h
++ qquick3dviewport.cpp qquick3dviewport_p.h
++ qtquick3dglobal.h qtquick3dglobal_p.h
++ qquick3dcubemaptexture.cpp qquick3dcubemaptexture_p.h
++ qquick3dbakedlightmap.cpp qquick3dbakedlightmap_p.h
++ qquick3dlightmapper.cpp qquick3dlightmapper_p.h
++ qquick3dspecularglossymaterial.cpp qquick3dspecularglossymaterial_p.h
++ qquick3dfog.cpp qquick3dfog_p.h
++ qquick3dlightmapbaker.cpp qquick3dlightmapbaker_p.h
++ qquick3dcontentlayer.cpp qquick3dcontentlayer_p.h
++ extensions/qquick3drenderextensions.cpp extensions/qquick3drenderextensions.h
++ extensions/qquick3dextensionhelpers.cpp extensions/qquick3dextensionhelpers.h
++ extensions/qquick3dtextureproviderextension.cpp extensions/qquick3dtextureproviderextension.h extensions/qquick3dtextureproviderextension_p.h
++ SSG_HEADER_FILTERS
++ "(^|/)qquick3dextensionhelpers\\.h$"
++ DEFINES
++ QT_BUILD_QUICK3D_LIB
++ LIBRARIES
++ Qt::CorePrivate
++ Qt::GuiPrivate
++ Qt::QmlPrivate
++ Qt::Quick3DRuntimeRenderPrivate
++ Qt::QuickPrivate
++ PUBLIC_LIBRARIES
++ Qt::Core
++ Qt::Gui
++ Qt::Qml
++ Qt::Quick
++ Qt::Quick3DRuntimeRender
++ PRIVATE_MODULE_INTERFACE
++ Qt::CorePrivate
++ Qt::GuiPrivate
++ Qt::QmlPrivate
++ Qt::Quick3DRuntimeRenderPrivate
++ Qt::QuickPrivate
++ )
++
++ qt_internal_add_qml_module(Quick3D
++ URI "QtQuick3D"
++ VERSION "${PROJECT_VERSION}"
++ DESIGNER_SUPPORTED
++ DEPENDENCIES QtQuick/auto
++ CLASS_NAME QQuick3DPlugin
++ PLUGIN_TARGET qquick3dplugin
++ NO_PLUGIN_OPTIONAL
++ NO_GENERATE_PLUGIN_SOURCE
++ QML_FILES LightmapperOutputWindow.qml
++ )
++
++ qt_internal_extend_target(qquick3dplugin
++ SOURCES
++ plugin.cpp
++ LIBRARIES
++ Qt::Quick3DPrivate
++ )
++
++ qt_internal_generate_tracepoints(Quick3D quick3d
++ SOURCES
++ qquick3dscenerenderer.cpp
++ )
++
++ set_property(SOURCE qquick3dgeometry.cpp PROPERTY SKIP_AUTOMOC ON) # special case
++ set_property(SOURCE qquick3dtexturedata.cpp PROPERTY SKIP_AUTOMOC ON) # special case
++
++ if(QT_FEATURE_quick_designer AND QT_BUILD_SHARED_LIBS) # special case handle unconverted static
++ add_subdirectory(designer)
++ endif()
++
++ qt_internal_add_docs(Quick3D
++ doc/qtquick3d.qdocconf
++ )