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++ // Copyright (C) 2022 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++ #ifndef QQUICK3DINFINITEGRID_H
++ #define QQUICK3DINFINITEGRID_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QtQuick3DHelpers/qtquick3dhelpersexports.h>
++ #include <QQuick3DObject>
++
++ QT_BEGIN_NAMESPACE
++
++ class QQuick3DSceneEnvironment;
++
++ class Q_QUICK3DHELPERS_EXPORT QQuick3DInfiniteGrid : public QObject, public QQmlParserStatus
++ {
++ Q_OBJECT
++ Q_INTERFACES(QQmlParserStatus)
++
++ QML_NAMED_ELEMENT(InfiniteGrid)
++ Q_PROPERTY(bool visible READ visible WRITE setVisible NOTIFY visibleChanged)
++ Q_PROPERTY(float gridInterval READ gridInterval WRITE setGridInterval NOTIFY gridIntervalChanged)
++ Q_PROPERTY(bool gridAxes READ gridAxes WRITE setGridAxes NOTIFY gridAxesChanged)
++
++ public:
++ QQuick3DInfiniteGrid();
++ ~QQuick3DInfiniteGrid() override;
++ bool visible() const;
++ void setVisible(bool newVisible);
++ float gridInterval() const;
++ void setGridInterval(float newGridInterval);
++ void componentComplete() override;
++ void classBegin() override;
++
++ bool gridAxes() const;
++ void setGridAxes(bool newGridAxes);
++
++ signals:
++ void visibleChanged();
++ void gridIntervalChanged();
++
++ void gridAxesChanged();
++
++ private:
++ void updateGridFlags();
++ bool m_visible = true;
++ float m_gridInterval = 1.0f;
++ QQuick3DSceneEnvironment *m_sceneEnv = nullptr;
++ bool m_componentComplete = false;
++ bool m_gridAxes = true;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // QQUICK3DINFINITEGRID_H