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++ // Copyright (C) 2022 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #ifndef HEIGHTFIELDGEOMETRY_H
++ #define HEIGHTFIELDGEOMETRY_H
++
++ #include <QtQuick3DHelpers/qtquick3dhelpersexports.h>
++ #include <QtQuick3D/private/qquick3dgeometry_p.h>
++
++ QT_BEGIN_NAMESPACE
++
++ class Q_QUICK3DHELPERS_EXPORT HeightFieldGeometry : public QQuick3DGeometry
++ {
++ Q_OBJECT
++ Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged REVISION(6, 5))
++ Q_PROPERTY(bool smoothShading READ smoothShading WRITE setSmoothShading NOTIFY smoothShadingChanged)
++ Q_PROPERTY(QVector3D extents READ extents WRITE setExtents NOTIFY extentsChanged)
++ QML_NAMED_ELEMENT(HeightFieldGeometry)
++ public:
++ HeightFieldGeometry();
++
++ const QUrl &source() const;
++ void setSource(const QUrl &newSource);
++
++ bool smoothShading() const;
++ void setSmoothShading(bool smooth);
++ const QVector3D &extents() const;
++ void setExtents(const QVector3D &newExtents);
++
++ signals:
++ void sourceChanged();
++ void smoothShadingChanged();
++ void extentsChanged();
++
++ private:
++ void updateData();
++ QVector3D m_extents = { 100, 100, 100 };
++ QUrl m_heightMapSource;
++ bool m_smoothShading = true;
++ bool m_extentsSetExplicitly = false;
++
++ #if QT_DEPRECATED_SINCE(6, 5)
++ Q_PROPERTY(QUrl heightMap READ source WRITE setSource NOTIFY sourceChanged)
++ #endif
++ };
++
++ QT_END_NAMESPACE
++
++ #endif