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++ // Copyright 2009-2021 Intel Corporation
++ // SPDX-License-Identifier: Apache-2.0
++
++ #pragma once
++
++ #include "object.h"
++ #include "../common/ray.h"
++
++ namespace embree
++ {
++ namespace isa
++ {
++ template<bool mblur>
++ struct ObjectIntersector1
++ {
++ typedef Object Primitive;
++
++ static const bool validIntersectorK = false;
++
++ struct Precalculations {
++ __forceinline Precalculations() {}
++ __forceinline Precalculations (const Ray& ray, const void *ptr) {}
++ };
++
++ static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive& prim)
++ {
++ AccelSet* accel = (AccelSet*) context->scene->get(prim.geomID());
++
++ /* perform ray mask test */
++ #if defined(EMBREE_RAY_MASK)
++ if ((ray.mask & accel->mask) == 0)
++ return;
++ #endif
++
++ accel->intersect(ray,prim.geomID(),prim.primID(),context,reportIntersection1);
++ }
++
++ static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive& prim)
++ {
++ AccelSet* accel = (AccelSet*) context->scene->get(prim.geomID());
++ /* perform ray mask test */
++ #if defined(EMBREE_RAY_MASK)
++ if ((ray.mask & accel->mask) == 0)
++ return false;
++ #endif
++
++ accel->occluded(ray,prim.geomID(),prim.primID(),context,&reportOcclusion1);
++ return ray.tfar < 0.0f;
++ }
++
++ static __forceinline bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& prim)
++ {
++ AccelSet* accel = (AccelSet*)context->scene->get(prim.geomID());
++ context->geomID = prim.geomID();
++ context->primID = prim.primID();
++ return accel->pointQuery(query, context);
++ }
++
++ template<int K>
++ static __forceinline void intersectK(const vbool<K>& valid, /* PrecalculationsK& pre, */ RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
++ {
++ assert(false);
++ }
++
++ template<int K>
++ static __forceinline vbool<K> occludedK(const vbool<K>& valid, /* PrecalculationsK& pre, */ RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
++ {
++ assert(false);
++ return valid;
++ }
++ };
++
++ template<int K, bool mblur>
++ struct ObjectIntersectorK
++ {
++ typedef Object Primitive;
++
++ struct Precalculations {
++ __forceinline Precalculations (const vbool<K>& valid, const RayK<K>& ray) {}
++ };
++
++ static __forceinline void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive& prim)
++ {
++ vbool<K> valid = valid_i;
++ AccelSet* accel = (AccelSet*) context->scene->get(prim.geomID());
++
++ /* perform ray mask test */
++ #if defined(EMBREE_RAY_MASK)
++ valid &= (ray.mask & accel->mask) != 0;
++ if (none(valid)) return;
++ #endif
++ accel->intersect(valid,ray,prim.geomID(),prim.primID(),context,&reportIntersection1);
++ }
++
++ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive& prim)
++ {
++ vbool<K> valid = valid_i;
++ AccelSet* accel = (AccelSet*) context->scene->get(prim.geomID());
++
++ /* perform ray mask test */
++ #if defined(EMBREE_RAY_MASK)
++ valid &= (ray.mask & accel->mask) != 0;
++ if (none(valid)) return false;
++ #endif
++ accel->occluded(valid,ray,prim.geomID(),prim.primID(),context,&reportOcclusion1);
++ return ray.tfar < 0.0f;
++ }
++
++ static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive& prim) {
++ intersect(vbool<K>(1<<int(k)),pre,ray,context,prim);
++ }
++
++ static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive& prim) {
++ occluded(vbool<K>(1<<int(k)),pre,ray,context,prim);
++ return ray.tfar[k] < 0.0f;
++ }
++ };
++
++ typedef ObjectIntersectorK<4,false> ObjectIntersector4;
++ typedef ObjectIntersectorK<8,false> ObjectIntersector8;
++ typedef ObjectIntersectorK<16,false> ObjectIntersector16;
++
++ typedef ObjectIntersectorK<4,true> ObjectIntersector4MB;
++ typedef ObjectIntersectorK<8,true> ObjectIntersector8MB;
++ typedef ObjectIntersectorK<16,true> ObjectIntersector16MB;
++ }
++ }