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++ // Copyright 2009-2021 Intel Corporation
++ // SPDX-License-Identifier: Apache-2.0
++
++ #pragma once
++
++ #include "primitive.h"
++ #include "../subdiv/bezier_curve.h"
++ #include "../common/primref.h"
++ #include "bezier_hair_intersector.h"
++ #include "bezier_ribbon_intersector.h"
++ #include "bezier_curve_intersector.h"
++ #include "oriented_curve_intersector.h"
++ #include "../bvh/node_intersector1.h"
++
++ // FIXME: this file seems replicate of curve_intersector_virtual.h
++
++ namespace embree
++ {
++ namespace isa
++ {
++ struct VirtualCurveIntersector1
++ {
++ typedef unsigned char Primitive;
++ typedef CurvePrecalculations1 Precalculations;
++
++ template<int N, bool robust>
++ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
++ {
++ assert(num == 1);
++ RTCGeometryType ty = (RTCGeometryType)(*prim);
++ assert(This->leafIntersector);
++ VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty];
++ leafIntersector.intersect<1>(&pre,&ray,context,prim);
++ }
++
++ template<int N, bool robust>
++ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node)
++ {
++ assert(num == 1);
++ RTCGeometryType ty = (RTCGeometryType)(*prim);
++ assert(This->leafIntersector);
++ VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty];
++ return leafIntersector.occluded<1>(&pre,&ray,context,prim);
++ }
++ };
++
++ template<int K>
++ struct VirtualCurveIntersectorK
++ {
++ typedef unsigned char Primitive;
++ typedef CurvePrecalculationsK<K> Precalculations;
++
++ static __forceinline void intersect(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
++ {
++ assert(num == 1);
++ RTCGeometryType ty = (RTCGeometryType)(*prim);
++ assert(This->leafIntersector);
++ VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty];
++ size_t mask = movemask(valid_i);
++ while (mask) leafIntersector.intersect<K>(&pre,&ray,bscf(mask),context,prim);
++ }
++
++ static __forceinline vbool<K> occluded(const vbool<K>& valid_i, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
++ {
++ assert(num == 1);
++ RTCGeometryType ty = (RTCGeometryType)(*prim);
++ assert(This->leafIntersector);
++ VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty];
++ vbool<K> valid_o = false;
++ size_t mask = movemask(valid_i);
++ while (mask) {
++ size_t k = bscf(mask);
++ if (leafIntersector.occluded<K>(&pre,&ray,k,context,prim))
++ set(valid_o, k);
++ }
++ return valid_o;
++ }
++
++ static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
++ {
++ assert(num == 1);
++ RTCGeometryType ty = (RTCGeometryType)(*prim);
++ assert(This->leafIntersector);
++ VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty];
++ leafIntersector.intersect<K>(&pre,&ray,k,context,prim);
++ }
++
++ static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, size_t& lazy_node)
++ {
++ assert(num == 1);
++ RTCGeometryType ty = (RTCGeometryType)(*prim);
++ assert(This->leafIntersector);
++ VirtualCurvePrimitive::Intersectors& leafIntersector = ((VirtualCurvePrimitive*) This->leafIntersector)->vtbl[ty];
++ return leafIntersector.occluded<K>(&pre,&ray,k,context,prim);
++ }
++ };
++ }
++ }