Revision control

++ // Copyright 2009-2021 Intel Corporation
++ // SPDX-License-Identifier: Apache-2.0
++
++ #include "state.h"
++ #include "../../common/lexers/streamfilters.h"
++
++ namespace embree
++ {
++ MutexSys g_printMutex;
++
++ State::ErrorHandler State::g_errorHandler;
++
++ State::ErrorHandler::ErrorHandler()
++ : thread_error(createTls()) {}
++
++ State::ErrorHandler::~ErrorHandler()
++ {
++ Lock<MutexSys> lock(errors_mutex);
++ for (size_t i=0; i<thread_errors.size(); i++)
++ delete thread_errors[i];
++ destroyTls(thread_error);
++ thread_errors.clear();
++ }
++
++ RTCError* State::ErrorHandler::error()
++ {
++ RTCError* stored_error = (RTCError*) getTls(thread_error);
++ if (stored_error) return stored_error;
++
++ Lock<MutexSys> lock(errors_mutex);
++ stored_error = new RTCError(RTC_ERROR_NONE);
++ thread_errors.push_back(stored_error);
++ setTls(thread_error,stored_error);
++ return stored_error;
++ }
++
++ State::State ()
++ : enabled_cpu_features(getCPUFeatures()),
++ enabled_builder_cpu_features(enabled_cpu_features),
++ frequency_level(FREQUENCY_SIMD256)
++ {
++ tri_accel = "default";
++ tri_builder = "default";
++ tri_traverser = "default";
++
++ tri_accel_mb = "default";
++ tri_builder_mb = "default";
++ tri_traverser_mb = "default";
++
++ quad_accel = "default";
++ quad_builder = "default";
++ quad_traverser = "default";
++
++ quad_accel_mb = "default";
++ quad_builder_mb = "default";
++ quad_traverser_mb = "default";
++
++ line_accel = "default";
++ line_builder = "default";
++ line_traverser = "default";
++
++ line_accel_mb = "default";
++ line_builder_mb = "default";
++ line_traverser_mb = "default";
++
++ hair_accel = "default";
++ hair_builder = "default";
++ hair_traverser = "default";
++
++ hair_accel_mb = "default";
++ hair_builder_mb = "default";
++ hair_traverser_mb = "default";
++
++ object_accel = "default";
++ object_builder = "default";
++ object_accel_min_leaf_size = 1;
++ object_accel_max_leaf_size = 1;
++
++ object_accel_mb = "default";
++ object_builder_mb = "default";
++ object_accel_mb_min_leaf_size = 1;
++ object_accel_mb_max_leaf_size = 1;
++
++ max_spatial_split_replications = 1.2f;
++ useSpatialPreSplits = false;
++
++ tessellation_cache_size = 128*1024*1024;
++
++ subdiv_accel = "default";
++ subdiv_accel_mb = "default";
++
++ grid_accel = "default";
++ grid_builder = "default";
++ grid_accel_mb = "default";
++ grid_builder_mb = "default";
++
++ instancing_open_min = 0;
++ instancing_block_size = 0;
++ instancing_open_factor = 8.0f;
++ instancing_open_max_depth = 32;
++ instancing_open_max = 50000000;
++
++ float_exceptions = false;
++ quality_flags = -1;
++ scene_flags = -1;
++ verbose = 0;
++ benchmark = 0;
++
++ numThreads = 0;
++ numUserThreads = 0;
++
++ #if TASKING_INTERNAL
++ set_affinity = true;
++ #else
++ set_affinity = false;
++ #endif
++
++ start_threads = false;
++ enable_selockmemoryprivilege = false;
++ #if defined(__LINUX__)
++ hugepages = true;
++ #else
++ hugepages = false;
++ #endif
++ hugepages_success = true;
++
++ alloc_main_block_size = 0;
++ alloc_num_main_slots = 0;
++ alloc_thread_block_size = 0;
++ alloc_single_thread_alloc = -1;
++
++ error_function = nullptr;
++ error_function_userptr = nullptr;
++
++ memory_monitor_function = nullptr;
++ memory_monitor_userptr = nullptr;
++ }
++
++ State::~State() {
++ }
++
++ bool State::hasISA(const int isa) {
++ return (enabled_cpu_features & isa) == isa;
++ }
++
++ bool State::checkISASupport() {
++ return (getCPUFeatures() & enabled_cpu_features) == enabled_cpu_features;
++ }
++
++ void State::verify()
++ {
++ /* verify that calculations stay in range */
++ assert(rcp(min_rcp_input)*FLT_LARGE+FLT_LARGE < 0.01f*FLT_MAX);
++
++ /* here we verify that CPP files compiled for a specific ISA only
++ * call that same or lower ISA version of non-inlined class member
++ * functions */
++ #if defined(DEBUG)
++ #if defined(EMBREE_TARGET_SSE2)
++ assert(sse2::getISA() <= SSE2);
++ #endif
++ #if defined(EMBREE_TARGET_SSE42)
++ assert(sse42::getISA() <= SSE42);
++ #endif
++ #if defined(EMBREE_TARGET_AVX)
++ assert(avx::getISA() <= AVX);
++ #endif
++ #if defined(EMBREE_TARGET_AVX2)
++ assert(avx2::getISA() <= AVX2);
++ #endif
++ #if defined (EMBREE_TARGET_AVX512)
++ assert(avx512::getISA() <= AVX512);
++ #endif
++ #endif
++ }
++
++ const char* symbols[3] = { "=", ",", "|" };
++
++ bool State::parseFile(const FileName& fileName)
++ {
++ FILE* f = fopen(fileName.c_str(),"r");
++ if (!f) return false;
++ Ref<Stream<int> > file = new FileStream(f,fileName);
++
++ std::vector<std::string> syms;
++ for (size_t i=0; i<sizeof(symbols)/sizeof(void*); i++)
++ syms.push_back(symbols[i]);
++
++ Ref<TokenStream> cin = new TokenStream(new LineCommentFilter(file,"#"),
++ TokenStream::alpha+TokenStream::ALPHA+TokenStream::numbers+"_.",
++ TokenStream::separators,syms);
++ parse(cin);
++ return true;
++ }
++
++ void State::parseString(const char* cfg)
++ {
++ if (cfg == nullptr) return;
++
++ std::vector<std::string> syms;
++ for (size_t i=0; i<sizeof(symbols)/sizeof(void*); i++)
++ syms.push_back(symbols[i]);
++
++ Ref<TokenStream> cin = new TokenStream(new StrStream(cfg),
++ TokenStream::alpha+TokenStream::ALPHA+TokenStream::numbers+"_.",
++ TokenStream::separators,syms);
++ parse(cin);
++ }
++
++ int string_to_cpufeatures(const std::string& isa)
++ {
++ if (isa == "sse" ) return SSE;
++ else if (isa == "sse2") return SSE2;
++ else if (isa == "sse3") return SSE3;
++ else if (isa == "ssse3") return SSSE3;
++ else if (isa == "sse41") return SSE41;
++ else if (isa == "sse4.1") return SSE41;
++ else if (isa == "sse42") return SSE42;
++ else if (isa == "sse4.2") return SSE42;
++ else if (isa == "avx") return AVX;
++ else if (isa == "avxi") return AVXI;
++ else if (isa == "avx2") return AVX2;
++ else if (isa == "avx512") return AVX512;
++ else return SSE2;
++ }
++
++ void State::parse(Ref<TokenStream> cin)
++ {
++ /* parse until end of stream */
++ while (cin->peek() != Token::Eof())
++ {
++ const Token tok = cin->get();
++
++ if (tok == Token::Id("threads") && cin->trySymbol("="))
++ numThreads = cin->get().Int();
++
++ else if (tok == Token::Id("user_threads")&& cin->trySymbol("="))
++ numUserThreads = cin->get().Int();
++
++ else if (tok == Token::Id("set_affinity")&& cin->trySymbol("="))
++ set_affinity = cin->get().Int();
++
++ else if (tok == Token::Id("affinity")&& cin->trySymbol("="))
++ set_affinity = cin->get().Int();
++
++ else if (tok == Token::Id("start_threads")&& cin->trySymbol("="))
++ start_threads = cin->get().Int();
++
++ else if (tok == Token::Id("isa") && cin->trySymbol("=")) {
++ std::string isa_str = toLowerCase(cin->get().Identifier());
++ enabled_cpu_features = string_to_cpufeatures(isa_str);
++ enabled_builder_cpu_features = enabled_cpu_features;
++ }
++
++ else if (tok == Token::Id("max_isa") && cin->trySymbol("=")) {
++ std::string isa_str = toLowerCase(cin->get().Identifier());
++ enabled_cpu_features &= string_to_cpufeatures(isa_str);
++ enabled_builder_cpu_features &= enabled_cpu_features;
++ }
++
++ else if (tok == Token::Id("max_builder_isa") && cin->trySymbol("=")) {
++ std::string isa_str = toLowerCase(cin->get().Identifier());
++ enabled_builder_cpu_features &= string_to_cpufeatures(isa_str);
++ }
++
++ else if (tok == Token::Id("frequency_level") && cin->trySymbol("=")) {
++ std::string freq = cin->get().Identifier();
++ if (freq == "simd128") frequency_level = FREQUENCY_SIMD128;
++ else if (freq == "simd256") frequency_level = FREQUENCY_SIMD256;
++ else if (freq == "simd512") frequency_level = FREQUENCY_SIMD512;
++ }
++
++ else if (tok == Token::Id("enable_selockmemoryprivilege") && cin->trySymbol("=")) {
++ enable_selockmemoryprivilege = cin->get().Int();
++ }
++ else if (tok == Token::Id("hugepages") && cin->trySymbol("=")) {
++ hugepages = cin->get().Int();
++ }
++
++ else if (tok == Token::Id("float_exceptions") && cin->trySymbol("="))
++ float_exceptions = cin->get().Int();
++
++ else if ((tok == Token::Id("tri_accel") || tok == Token::Id("accel")) && cin->trySymbol("="))
++ tri_accel = cin->get().Identifier();
++ else if ((tok == Token::Id("tri_builder") || tok == Token::Id("builder")) && cin->trySymbol("="))
++ tri_builder = cin->get().Identifier();
++ else if ((tok == Token::Id("tri_traverser") || tok == Token::Id("traverser")) && cin->trySymbol("="))
++ tri_traverser = cin->get().Identifier();
++
++ else if ((tok == Token::Id("tri_accel_mb") || tok == Token::Id("accel_mb")) && cin->trySymbol("="))
++ tri_accel_mb = cin->get().Identifier();
++ else if ((tok == Token::Id("tri_builder_mb") || tok == Token::Id("builder_mb")) && cin->trySymbol("="))
++ tri_builder_mb = cin->get().Identifier();
++ else if ((tok == Token::Id("tri_traverser_mb") || tok == Token::Id("traverser_mb")) && cin->trySymbol("="))
++ tri_traverser_mb = cin->get().Identifier();
++
++ else if ((tok == Token::Id("quad_accel")) && cin->trySymbol("="))
++ quad_accel = cin->get().Identifier();
++ else if ((tok == Token::Id("quad_builder")) && cin->trySymbol("="))
++ quad_builder = cin->get().Identifier();
++ else if ((tok == Token::Id("quad_traverser")) && cin->trySymbol("="))
++ quad_traverser = cin->get().Identifier();
++
++ else if ((tok == Token::Id("quad_accel_mb")) && cin->trySymbol("="))
++ quad_accel_mb = cin->get().Identifier();
++ else if ((tok == Token::Id("quad_builder_mb")) && cin->trySymbol("="))
++ quad_builder_mb = cin->get().Identifier();
++ else if ((tok == Token::Id("quad_traverser_mb")) && cin->trySymbol("="))
++ quad_traverser_mb = cin->get().Identifier();
++
++ else if ((tok == Token::Id("line_accel")) && cin->trySymbol("="))
++ line_accel = cin->get().Identifier();
++ else if ((tok == Token::Id("line_builder")) && cin->trySymbol("="))
++ line_builder = cin->get().Identifier();
++ else if ((tok == Token::Id("line_traverser")) && cin->trySymbol("="))
++ line_traverser = cin->get().Identifier();
++
++ else if ((tok == Token::Id("line_accel_mb")) && cin->trySymbol("="))
++ line_accel_mb = cin->get().Identifier();
++ else if ((tok == Token::Id("line_builder_mb")) && cin->trySymbol("="))
++ line_builder_mb = cin->get().Identifier();
++ else if ((tok == Token::Id("line_traverser_mb")) && cin->trySymbol("="))
++ line_traverser_mb = cin->get().Identifier();
++
++ else if (tok == Token::Id("hair_accel") && cin->trySymbol("="))
++ hair_accel = cin->get().Identifier();
++ else if (tok == Token::Id("hair_builder") && cin->trySymbol("="))
++ hair_builder = cin->get().Identifier();
++ else if (tok == Token::Id("hair_traverser") && cin->trySymbol("="))
++ hair_traverser = cin->get().Identifier();
++
++ else if (tok == Token::Id("hair_accel_mb") && cin->trySymbol("="))
++ hair_accel_mb = cin->get().Identifier();
++ else if (tok == Token::Id("hair_builder_mb") && cin->trySymbol("="))
++ hair_builder_mb = cin->get().Identifier();
++ else if (tok == Token::Id("hair_traverser_mb") && cin->trySymbol("="))
++ hair_traverser_mb = cin->get().Identifier();
++
++ else if (tok == Token::Id("object_accel") && cin->trySymbol("="))
++ object_accel = cin->get().Identifier();
++ else if (tok == Token::Id("object_builder") && cin->trySymbol("="))
++ object_builder = cin->get().Identifier();
++ else if (tok == Token::Id("object_accel_min_leaf_size") && cin->trySymbol("="))
++ object_accel_min_leaf_size = cin->get().Int();
++ else if (tok == Token::Id("object_accel_max_leaf_size") && cin->trySymbol("="))
++ object_accel_max_leaf_size = cin->get().Int();
++
++ else if (tok == Token::Id("object_accel_mb") && cin->trySymbol("="))
++ object_accel_mb = cin->get().Identifier();
++ else if (tok == Token::Id("object_builder_mb") && cin->trySymbol("="))
++ object_builder_mb = cin->get().Identifier();
++ else if (tok == Token::Id("object_accel_mb_min_leaf_size") && cin->trySymbol("="))
++ object_accel_mb_min_leaf_size = cin->get().Int();
++ else if (tok == Token::Id("object_accel_mb_max_leaf_size") && cin->trySymbol("="))
++ object_accel_mb_max_leaf_size = cin->get().Int();
++
++ else if (tok == Token::Id("instancing_open_min") && cin->trySymbol("="))
++ instancing_open_min = cin->get().Int();
++ else if (tok == Token::Id("instancing_block_size") && cin->trySymbol("=")) {
++ instancing_block_size = cin->get().Int();
++ instancing_open_factor = 0.0f;
++ }
++ else if (tok == Token::Id("instancing_open_max_depth") && cin->trySymbol("="))
++ instancing_open_max_depth = cin->get().Int();
++ else if (tok == Token::Id("instancing_open_factor") && cin->trySymbol("=")) {
++ instancing_block_size = 0;
++ instancing_open_factor = cin->get().Float();
++ }
++ else if (tok == Token::Id("instancing_open_max") && cin->trySymbol("="))
++ instancing_open_max = cin->get().Int();
++
++ else if (tok == Token::Id("subdiv_accel") && cin->trySymbol("="))
++ subdiv_accel = cin->get().Identifier();
++ else if (tok == Token::Id("subdiv_accel_mb") && cin->trySymbol("="))
++ subdiv_accel_mb = cin->get().Identifier();
++
++ else if (tok == Token::Id("grid_accel") && cin->trySymbol("="))
++ grid_accel = cin->get().Identifier();
++ else if (tok == Token::Id("grid_accel_mb") && cin->trySymbol("="))
++ grid_accel_mb = cin->get().Identifier();
++
++ else if (tok == Token::Id("verbose") && cin->trySymbol("="))
++ verbose = cin->get().Int();
++ else if (tok == Token::Id("benchmark") && cin->trySymbol("="))
++ benchmark = cin->get().Int();
++
++ else if (tok == Token::Id("quality")) {
++ if (cin->trySymbol("=")) {
++ Token flag = cin->get();
++ if (flag == Token::Id("low")) quality_flags = RTC_BUILD_QUALITY_LOW;
++ else if (flag == Token::Id("medium")) quality_flags = RTC_BUILD_QUALITY_MEDIUM;
++ else if (flag == Token::Id("high")) quality_flags = RTC_BUILD_QUALITY_HIGH;
++ }
++ }
++
++ else if (tok == Token::Id("scene_flags")) {
++ scene_flags = 0;
++ if (cin->trySymbol("=")) {
++ do {
++ Token flag = cin->get();
++ if (flag == Token::Id("dynamic") ) scene_flags |= RTC_SCENE_FLAG_DYNAMIC;
++ else if (flag == Token::Id("compact")) scene_flags |= RTC_SCENE_FLAG_COMPACT;
++ else if (flag == Token::Id("robust")) scene_flags |= RTC_SCENE_FLAG_ROBUST;
++ } while (cin->trySymbol("|"));
++ }
++ }
++
++ else if (tok == Token::Id("max_spatial_split_replications") && cin->trySymbol("="))
++ max_spatial_split_replications = cin->get().Float();
++
++ else if (tok == Token::Id("presplits") && cin->trySymbol("="))
++ useSpatialPreSplits = cin->get().Int() != 0 ? true : false;
++
++ else if (tok == Token::Id("tessellation_cache_size") && cin->trySymbol("="))
++ tessellation_cache_size = size_t(cin->get().Float()*1024.0f*1024.0f);
++ else if (tok == Token::Id("cache_size") && cin->trySymbol("="))
++ tessellation_cache_size = size_t(cin->get().Float()*1024.0f*1024.0f);
++
++ else if (tok == Token::Id("alloc_main_block_size") && cin->trySymbol("="))
++ alloc_main_block_size = cin->get().Int();
++ else if (tok == Token::Id("alloc_num_main_slots") && cin->trySymbol("="))
++ alloc_num_main_slots = cin->get().Int();
++ else if (tok == Token::Id("alloc_thread_block_size") && cin->trySymbol("="))
++ alloc_thread_block_size = cin->get().Int();
++ else if (tok == Token::Id("alloc_single_thread_alloc") && cin->trySymbol("="))
++ alloc_single_thread_alloc = cin->get().Int();
++
++ cin->trySymbol(","); // optional , separator
++ }
++ }
++
++ bool State::verbosity(size_t N) {
++ return N <= verbose;
++ }
++
++ void State::print()
++ {
++ std::cout << "general:" << std::endl;
++ std::cout << " build threads = " << numThreads << std::endl;
++ std::cout << " build user threads = " << numUserThreads << std::endl;
++ std::cout << " start_threads = " << start_threads << std::endl;
++ std::cout << " affinity = " << set_affinity << std::endl;
++ std::cout << " frequency_level = ";
++ switch (frequency_level) {
++ case FREQUENCY_SIMD128: std::cout << "simd128" << std::endl; break;
++ case FREQUENCY_SIMD256: std::cout << "simd256" << std::endl; break;
++ case FREQUENCY_SIMD512: std::cout << "simd512" << std::endl; break;
++ default: std::cout << "error" << std::endl; break;
++ }
++
++ std::cout << " hugepages = ";
++ if (!hugepages) std::cout << "disabled" << std::endl;
++ else if (hugepages_success) std::cout << "enabled" << std::endl;
++ else std::cout << "failed" << std::endl;
++
++ std::cout << " verbosity = " << verbose << std::endl;
++ std::cout << " cache_size = " << float(tessellation_cache_size)*1E-6 << " MB" << std::endl;
++ std::cout << " max_spatial_split_replications = " << max_spatial_split_replications << std::endl;
++
++ std::cout << "triangles:" << std::endl;
++ std::cout << " accel = " << tri_accel << std::endl;
++ std::cout << " builder = " << tri_builder << std::endl;
++ std::cout << " traverser = " << tri_traverser << std::endl;
++
++ std::cout << "motion blur triangles:" << std::endl;
++ std::cout << " accel = " << tri_accel_mb << std::endl;
++ std::cout << " builder = " << tri_builder_mb << std::endl;
++ std::cout << " traverser = " << tri_traverser_mb << std::endl;
++
++ std::cout << "quads:" << std::endl;
++ std::cout << " accel = " << quad_accel << std::endl;
++ std::cout << " builder = " << quad_builder << std::endl;
++ std::cout << " traverser = " << quad_traverser << std::endl;
++
++ std::cout << "motion blur quads:" << std::endl;
++ std::cout << " accel = " << quad_accel_mb << std::endl;
++ std::cout << " builder = " << quad_builder_mb << std::endl;
++ std::cout << " traverser = " << quad_traverser_mb << std::endl;
++
++ std::cout << "line segments:" << std::endl;
++ std::cout << " accel = " << line_accel << std::endl;
++ std::cout << " builder = " << line_builder << std::endl;
++ std::cout << " traverser = " << line_traverser << std::endl;
++
++ std::cout << "motion blur line segments:" << std::endl;
++ std::cout << " accel = " << line_accel_mb << std::endl;
++ std::cout << " builder = " << line_builder_mb << std::endl;
++ std::cout << " traverser = " << line_traverser_mb << std::endl;
++
++ std::cout << "hair:" << std::endl;
++ std::cout << " accel = " << hair_accel << std::endl;
++ std::cout << " builder = " << hair_builder << std::endl;
++ std::cout << " traverser = " << hair_traverser << std::endl;
++
++ std::cout << "motion blur hair:" << std::endl;
++ std::cout << " accel = " << hair_accel_mb << std::endl;
++ std::cout << " builder = " << hair_builder_mb << std::endl;
++ std::cout << " traverser = " << hair_traverser_mb << std::endl;
++
++ std::cout << "subdivision surfaces:" << std::endl;
++ std::cout << " accel = " << subdiv_accel << std::endl;
++
++ std::cout << "grids:" << std::endl;
++ std::cout << " accel = " << grid_accel << std::endl;
++ std::cout << " builder = " << grid_builder << std::endl;
++
++ std::cout << "motion blur grids:" << std::endl;
++ std::cout << " accel = " << grid_accel_mb << std::endl;
++ std::cout << " builder = " << grid_builder_mb << std::endl;
++
++ std::cout << "object_accel:" << std::endl;
++ std::cout << " min_leaf_size = " << object_accel_min_leaf_size << std::endl;
++ std::cout << " max_leaf_size = " << object_accel_max_leaf_size << std::endl;
++
++ std::cout << "object_accel_mb:" << std::endl;
++ std::cout << " min_leaf_size = " << object_accel_mb_min_leaf_size << std::endl;
++ std::cout << " max_leaf_size = " << object_accel_mb_max_leaf_size << std::endl;
++ }
++ }