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++ // Copyright 2009-2021 Intel Corporation
++ // SPDX-License-Identifier: Apache-2.0
++
++ #pragma once
++
++ #include "heuristic_binning.h"
++
++ namespace embree
++ {
++ namespace isa
++ {
++ /*! Performs standard object binning */
++ template<typename PrimRef, size_t BINS>
++ struct UnalignedHeuristicArrayBinningSAH
++ {
++ typedef BinSplit<BINS> Split;
++ typedef BinInfoT<BINS,PrimRef,BBox3fa> Binner;
++ typedef range<size_t> Set;
++
++ __forceinline UnalignedHeuristicArrayBinningSAH () // FIXME: required?
++ : scene(nullptr), prims(nullptr) {}
++
++ /*! remember prim array */
++ __forceinline UnalignedHeuristicArrayBinningSAH (Scene* scene, PrimRef* prims)
++ : scene(scene), prims(prims) {}
++
++ const LinearSpace3fa computeAlignedSpace(const range<size_t>& set)
++ {
++ Vec3fa axis(0,0,1);
++ uint64_t bestGeomPrimID = -1;
++
++ /*! find curve with minimum ID that defines valid direction */
++ for (size_t i=set.begin(); i<set.end(); i++)
++ {
++ const unsigned int geomID = prims[i].geomID();
++ const unsigned int primID = prims[i].primID();
++ const uint64_t geomprimID = prims[i].ID64();
++ if (geomprimID >= bestGeomPrimID) continue;
++ const Vec3fa axis1 = scene->get(geomID)->computeDirection(primID);
++ if (sqr_length(axis1) > 1E-18f) {
++ axis = normalize(axis1);
++ bestGeomPrimID = geomprimID;
++ }
++ }
++ return frame(axis).transposed();
++ }
++
++ const PrimInfo computePrimInfo(const range<size_t>& set, const LinearSpace3fa& space)
++ {
++ auto computeBounds = [&](const range<size_t>& r) -> CentGeomBBox3fa
++ {
++ CentGeomBBox3fa bounds(empty);
++ for (size_t i=r.begin(); i<r.end(); i++) {
++ Geometry* mesh = scene->get(prims[i].geomID());
++ bounds.extend(mesh->vbounds(space,prims[i].primID()));
++ }
++ return bounds;
++ };
++
++ const CentGeomBBox3fa bounds = parallel_reduce(set.begin(), set.end(), size_t(1024), size_t(4096),
++ CentGeomBBox3fa(empty), computeBounds, CentGeomBBox3fa::merge2);
++
++ return PrimInfo(set.begin(),set.end(),bounds);
++ }
++
++ struct BinBoundsAndCenter
++ {
++ __forceinline BinBoundsAndCenter(Scene* scene, const LinearSpace3fa& space)
++ : scene(scene), space(space) {}
++
++ /*! returns center for binning */
++ __forceinline Vec3fa binCenter(const PrimRef& ref) const
++ {
++ Geometry* mesh = (Geometry*) scene->get(ref.geomID());
++ BBox3fa bounds = mesh->vbounds(space,ref.primID());
++ return embree::center2(bounds);
++ }
++
++ /*! returns bounds and centroid used for binning */
++ __forceinline void binBoundsAndCenter(const PrimRef& ref, BBox3fa& bounds_o, Vec3fa& center_o) const
++ {
++ Geometry* mesh = (Geometry*) scene->get(ref.geomID());
++ BBox3fa bounds = mesh->vbounds(space,ref.primID());
++ bounds_o = bounds;
++ center_o = embree::center2(bounds);
++ }
++
++ private:
++ Scene* scene;
++ const LinearSpace3fa space;
++ };
++
++ /*! finds the best split */
++ __forceinline const Split find(const PrimInfoRange& pinfo, const size_t logBlockSize, const LinearSpace3fa& space)
++ {
++ if (likely(pinfo.size() < 10000))
++ return find_template<false>(pinfo,logBlockSize,space);
++ else
++ return find_template<true>(pinfo,logBlockSize,space);
++ }
++
++ /*! finds the best split */
++ template<bool parallel>
++ const Split find_template(const PrimInfoRange& set, const size_t logBlockSize, const LinearSpace3fa& space)
++ {
++ Binner binner(empty);
++ const BinMapping<BINS> mapping(set);
++ BinBoundsAndCenter binBoundsAndCenter(scene,space);
++ bin_serial_or_parallel<parallel>(binner,prims,set.begin(),set.end(),size_t(4096),mapping,binBoundsAndCenter);
++ return binner.best(mapping,logBlockSize);
++ }
++
++ /*! array partitioning */
++ __forceinline void split(const Split& split, const LinearSpace3fa& space, const Set& set, PrimInfoRange& lset, PrimInfoRange& rset)
++ {
++ if (likely(set.size() < 10000))
++ split_template<false>(split,space,set,lset,rset);
++ else
++ split_template<true>(split,space,set,lset,rset);
++ }
++
++ /*! array partitioning */
++ template<bool parallel>
++ __forceinline void split_template(const Split& split, const LinearSpace3fa& space, const Set& set, PrimInfoRange& lset, PrimInfoRange& rset)
++ {
++ if (!split.valid()) {
++ deterministic_order(set);
++ return splitFallback(set,lset,rset);
++ }
++
++ const size_t begin = set.begin();
++ const size_t end = set.end();
++ CentGeomBBox3fa local_left(empty);
++ CentGeomBBox3fa local_right(empty);
++ const int splitPos = split.pos;
++ const int splitDim = split.dim;
++ BinBoundsAndCenter binBoundsAndCenter(scene,space);
++
++ size_t center = 0;
++ if (likely(set.size() < 10000))
++ center = serial_partitioning(prims,begin,end,local_left,local_right,
++ [&] (const PrimRef& ref) { return split.mapping.bin_unsafe(ref,binBoundsAndCenter)[splitDim] < splitPos; },
++ [] (CentGeomBBox3fa& pinfo,const PrimRef& ref) { pinfo.extend_center2(ref); });
++ else
++ center = parallel_partitioning(prims,begin,end,EmptyTy(),local_left,local_right,
++ [&] (const PrimRef& ref) { return split.mapping.bin_unsafe(ref,binBoundsAndCenter)[splitDim] < splitPos; },
++ [] (CentGeomBBox3fa& pinfo,const PrimRef& ref) { pinfo.extend_center2(ref); },
++ [] (CentGeomBBox3fa& pinfo0,const CentGeomBBox3fa& pinfo1) { pinfo0.merge(pinfo1); },
++ 128);
++
++ new (&lset) PrimInfoRange(begin,center,local_left);
++ new (&rset) PrimInfoRange(center,end,local_right);
++ assert(area(lset.geomBounds) >= 0.0f);
++ assert(area(rset.geomBounds) >= 0.0f);
++ }
++
++ void deterministic_order(const range<size_t>& set)
++ {
++ /* required as parallel partition destroys original primitive order */
++ std::sort(&prims[set.begin()],&prims[set.end()]);
++ }
++
++ void splitFallback(const range<size_t>& set, PrimInfoRange& lset, PrimInfoRange& rset)
++ {
++ const size_t begin = set.begin();
++ const size_t end = set.end();
++ const size_t center = (begin + end)/2;
++
++ CentGeomBBox3fa left(empty);
++ for (size_t i=begin; i<center; i++)
++ left.extend_center2(prims[i]);
++ new (&lset) PrimInfoRange(begin,center,left);
++
++ CentGeomBBox3fa right(empty);
++ for (size_t i=center; i<end; i++)
++ right.extend_center2(prims[i]);
++ new (&rset) PrimInfoRange(center,end,right);
++ }
++
++ private:
++ Scene* const scene;
++ PrimRef* const prims;
++ };
++
++ /*! Performs standard object binning */
++ template<typename PrimRefMB, size_t BINS>
++ struct UnalignedHeuristicArrayBinningMB
++ {
++ typedef BinSplit<BINS> Split;
++ typedef typename PrimRefMB::BBox BBox;
++ typedef BinInfoT<BINS,PrimRefMB,BBox> ObjectBinner;
++
++ static const size_t PARALLEL_THRESHOLD = 3 * 1024;
++ static const size_t PARALLEL_FIND_BLOCK_SIZE = 1024;
++ static const size_t PARALLEL_PARTITION_BLOCK_SIZE = 128;
++
++ UnalignedHeuristicArrayBinningMB(Scene* scene)
++ : scene(scene) {}
++
++ const LinearSpace3fa computeAlignedSpaceMB(Scene* scene, const SetMB& set)
++ {
++ Vec3fa axis0(0,0,1);
++ uint64_t bestGeomPrimID = -1;
++
++ /*! find curve with minimum ID that defines valid direction */
++ for (size_t i=set.begin(); i<set.end(); i++)
++ {
++ const PrimRefMB& prim = (*set.prims)[i];
++ const unsigned int geomID = prim.geomID();
++ const unsigned int primID = prim.primID();
++ const uint64_t geomprimID = prim.ID64();
++ if (geomprimID >= bestGeomPrimID) continue;
++
++ const Geometry* mesh = scene->get(geomID);
++ const range<int> tbounds = mesh->timeSegmentRange(set.time_range);
++ if (tbounds.size() == 0) continue;
++
++ const size_t t = (tbounds.begin()+tbounds.end())/2;
++ const Vec3fa axis1 = mesh->computeDirection(primID,t);
++ if (sqr_length(axis1) > 1E-18f) {
++ axis0 = normalize(axis1);
++ bestGeomPrimID = geomprimID;
++ }
++ }
++
++ return frame(axis0).transposed();
++ }
++
++ struct BinBoundsAndCenter
++ {
++ __forceinline BinBoundsAndCenter(Scene* scene, BBox1f time_range, const LinearSpace3fa& space)
++ : scene(scene), time_range(time_range), space(space) {}
++
++ /*! returns center for binning */
++ template<typename PrimRef>
++ __forceinline Vec3fa binCenter(const PrimRef& ref) const
++ {
++ Geometry* mesh = scene->get(ref.geomID());
++ LBBox3fa lbounds = mesh->vlinearBounds(space,ref.primID(),time_range);
++ return center2(lbounds.interpolate(0.5f));
++ }
++
++ /*! returns bounds and centroid used for binning */
++ __noinline void binBoundsAndCenter (const PrimRefMB& ref, BBox3fa& bounds_o, Vec3fa& center_o) const // __noinline is workaround for ICC16 bug under MacOSX
++ {
++ Geometry* mesh = scene->get(ref.geomID());
++ LBBox3fa lbounds = mesh->vlinearBounds(space,ref.primID(),time_range);
++ bounds_o = lbounds.interpolate(0.5f);
++ center_o = center2(bounds_o);
++ }
++
++ /*! returns bounds and centroid used for binning */
++ __noinline void binBoundsAndCenter (const PrimRefMB& ref, LBBox3fa& bounds_o, Vec3fa& center_o) const // __noinline is workaround for ICC16 bug under MacOSX
++ {
++ Geometry* mesh = scene->get(ref.geomID());
++ LBBox3fa lbounds = mesh->vlinearBounds(space,ref.primID(),time_range);
++ bounds_o = lbounds;
++ center_o = center2(lbounds.interpolate(0.5f));
++ }
++
++ private:
++ Scene* scene;
++ BBox1f time_range;
++ const LinearSpace3fa space;
++ };
++
++ /*! finds the best split */
++ const Split find(const SetMB& set, const size_t logBlockSize, const LinearSpace3fa& space)
++ {
++ BinBoundsAndCenter binBoundsAndCenter(scene,set.time_range,space);
++ ObjectBinner binner(empty);
++ const BinMapping<BINS> mapping(set.size(),set.centBounds);
++ bin_parallel(binner,set.prims->data(),set.begin(),set.end(),PARALLEL_FIND_BLOCK_SIZE,PARALLEL_THRESHOLD,mapping,binBoundsAndCenter);
++ Split osplit = binner.best(mapping,logBlockSize);
++ osplit.sah *= set.time_range.size();
++ if (!osplit.valid()) osplit.data = Split::SPLIT_FALLBACK; // use fallback split
++ return osplit;
++ }
++
++ /*! array partitioning */
++ __forceinline void split(const Split& split, const LinearSpace3fa& space, const SetMB& set, SetMB& lset, SetMB& rset)
++ {
++ BinBoundsAndCenter binBoundsAndCenter(scene,set.time_range,space);
++ const size_t begin = set.begin();
++ const size_t end = set.end();
++ PrimInfoMB left = empty;
++ PrimInfoMB right = empty;
++ const vint4 vSplitPos(split.pos);
++ const vbool4 vSplitMask(1 << split.dim);
++ auto isLeft = [&] (const PrimRefMB &ref) { return any(((vint4)split.mapping.bin_unsafe(ref,binBoundsAndCenter) < vSplitPos) & vSplitMask); };
++ auto reduction = [] (PrimInfoMB& pinfo, const PrimRefMB& ref) { pinfo.add_primref(ref); };
++ auto reduction2 = [] (PrimInfoMB& pinfo0,const PrimInfoMB& pinfo1) { pinfo0.merge(pinfo1); };
++ size_t center = parallel_partitioning(set.prims->data(),begin,end,EmptyTy(),left,right,isLeft,reduction,reduction2,PARALLEL_PARTITION_BLOCK_SIZE,PARALLEL_THRESHOLD);
++ new (&lset) SetMB(left,set.prims,range<size_t>(begin,center),set.time_range);
++ new (&rset) SetMB(right,set.prims,range<size_t>(center,end ),set.time_range);
++ }
++
++ private:
++ Scene* scene;
++ };
++ }
++ }