Revision control

++ // Copyright 2009-2021 Intel Corporation
++ // SPDX-License-Identifier: Apache-2.0
++
++ #include "taskschedulerinternal.h"
++ #include "../math/math.h"
++ #include "../sys/sysinfo.h"
++ #include <algorithm>
++
++ namespace embree
++ {
++ RTC_NAMESPACE_BEGIN
++
++ static MutexSys g_mutex;
++ size_t TaskScheduler::g_numThreads = 0;
++ __thread TaskScheduler* TaskScheduler::g_instance = nullptr;
++ std::vector<Ref<TaskScheduler>> g_instance_vector;
++ __thread TaskScheduler::Thread* TaskScheduler::thread_local_thread = nullptr;
++ TaskScheduler::ThreadPool* TaskScheduler::threadPool = nullptr;
++
++ template<typename Predicate, typename Body>
++ __forceinline void TaskScheduler::steal_loop(Thread& thread, const Predicate& pred, const Body& body)
++ {
++ while (true)
++ {
++ /*! some rounds that yield */
++ for (size_t i=0; i<32; i++)
++ {
++ /*! some spinning rounds */
++ const size_t threadCount = thread.threadCount();
++ for (size_t j=0; j<1024; j+=threadCount)
++ {
++ if (!pred()) return;
++ if (thread.scheduler->steal_from_other_threads(thread)) {
++ i=j=0;
++ body();
++ }
++ }
++ yield();
++ }
++ }
++ }
++
++ /*! run this task */
++ void TaskScheduler::Task::run_internal (Thread& thread) // FIXME: avoid as many dll_exports as possible
++ {
++ /* try to run if not already stolen */
++ if (try_switch_state(INITIALIZED,DONE))
++ {
++ Task* prevTask = thread.task;
++ thread.task = this;
++ try {
++ if (thread.scheduler->cancellingException == nullptr)
++ closure->execute();
++ } catch (...) {
++ if (thread.scheduler->cancellingException == nullptr)
++ thread.scheduler->cancellingException = std::current_exception();
++ }
++ thread.task = prevTask;
++ add_dependencies(-1);
++ }
++
++ /* steal until all dependencies have completed */
++ steal_loop(thread,
++ [&] () { return dependencies>0; },
++ [&] () { while (thread.tasks.execute_local_internal(thread,this)); });
++
++ /* now signal our parent task that we are finished */
++ if (parent)
++ parent->add_dependencies(-1);
++ }
++
++ /*! run this task */
++ dll_export void TaskScheduler::Task::run (Thread& thread) {
++ run_internal(thread);
++ }
++
++ bool TaskScheduler::TaskQueue::execute_local_internal(Thread& thread, Task* parent)
++ {
++ /* stop if we run out of local tasks or reach the waiting task */
++ if (right == 0 || &tasks[right-1] == parent)
++ return false;
++
++ /* execute task */
++ size_t oldRight = right;
++ tasks[right-1].run_internal(thread);
++ if (right != oldRight) {
++ THROW_RUNTIME_ERROR("you have to wait for spawned subtasks");
++ }
++
++ /* pop task and closure from stack */
++ right--;
++ if (tasks[right].stackPtr != size_t(-1))
++ stackPtr = tasks[right].stackPtr;
++
++ /* also move left pointer */
++ if (left >= right) left.store(right.load());
++
++ return right != 0;
++ }
++
++ dll_export bool TaskScheduler::TaskQueue::execute_local(Thread& thread, Task* parent) {
++ return execute_local_internal(thread,parent);
++ }
++
++ bool TaskScheduler::TaskQueue::steal(Thread& thread)
++ {
++ size_t l = left;
++ size_t r = right;
++ if (l < r)
++ {
++ l = left++;
++ if (l >= r)
++ return false;
++ }
++ else
++ return false;
++
++ if (!tasks[l].try_steal(thread.tasks.tasks[thread.tasks.right]))
++ return false;
++
++ thread.tasks.right++;
++ return true;
++ }
++
++ /* we steal from the left */
++ size_t TaskScheduler::TaskQueue::getTaskSizeAtLeft()
++ {
++ if (left >= right) return 0;
++ return tasks[left].N;
++ }
++
++ void threadPoolFunction(std::pair<TaskScheduler::ThreadPool*,size_t>* pair)
++ {
++ TaskScheduler::ThreadPool* pool = pair->first;
++ size_t threadIndex = pair->second;
++ delete pair;
++ pool->thread_loop(threadIndex);
++ }
++
++ TaskScheduler::ThreadPool::ThreadPool(bool set_affinity)
++ : numThreads(0), numThreadsRunning(0), set_affinity(set_affinity), running(false) {}
++
++ dll_export void TaskScheduler::ThreadPool::startThreads()
++ {
++ if (running) return;
++ setNumThreads(numThreads,true);
++ }
++
++ void TaskScheduler::ThreadPool::setNumThreads(size_t newNumThreads, bool startThreads)
++ {
++ Lock<MutexSys> lock(g_mutex);
++ assert(newNumThreads);
++ newNumThreads = min(newNumThreads, (size_t) getNumberOfLogicalThreads());
++
++ numThreads = newNumThreads;
++ if (!startThreads && !running) return;
++ running = true;
++ size_t numThreadsActive = numThreadsRunning;
++
++ mutex.lock();
++ numThreadsRunning = newNumThreads;
++ mutex.unlock();
++ condition.notify_all();
++
++ /* start new threads */
++ for (size_t t=numThreadsActive; t<numThreads; t++)
++ {
++ if (t == 0) continue;
++ auto pair = new std::pair<TaskScheduler::ThreadPool*,size_t>(this,t);
++ threads.push_back(createThread((thread_func)threadPoolFunction,pair,4*1024*1024,set_affinity ? t : -1));
++ }
++
++ /* stop some threads if we reduce the number of threads */
++ for (ssize_t t=numThreadsActive-1; t>=ssize_t(numThreadsRunning); t--) {
++ if (t == 0) continue;
++ embree::join(threads.back());
++ threads.pop_back();
++ }
++ }
++
++ TaskScheduler::ThreadPool::~ThreadPool()
++ {
++ /* leave all taskschedulers */
++ mutex.lock();
++ numThreadsRunning = 0;
++ mutex.unlock();
++ condition.notify_all();
++
++ /* wait for threads to terminate */
++ for (size_t i=0; i<threads.size(); i++)
++ embree::join(threads[i]);
++ }
++
++ dll_export void TaskScheduler::ThreadPool::add(const Ref<TaskScheduler>& scheduler)
++ {
++ mutex.lock();
++ schedulers.push_back(scheduler);
++ mutex.unlock();
++ condition.notify_all();
++ }
++
++ dll_export void TaskScheduler::ThreadPool::remove(const Ref<TaskScheduler>& scheduler)
++ {
++ Lock<MutexSys> lock(mutex);
++ for (std::list<Ref<TaskScheduler> >::iterator it = schedulers.begin(); it != schedulers.end(); it++) {
++ if (scheduler == *it) {
++ schedulers.erase(it);
++ return;
++ }
++ }
++ }
++
++ void TaskScheduler::ThreadPool::thread_loop(size_t globalThreadIndex)
++ {
++ while (globalThreadIndex < numThreadsRunning)
++ {
++ Ref<TaskScheduler> scheduler = NULL;
++ ssize_t threadIndex = -1;
++ {
++ Lock<MutexSys> lock(mutex);
++ condition.wait(mutex, [&] () { return globalThreadIndex >= numThreadsRunning || !schedulers.empty(); });
++ if (globalThreadIndex >= numThreadsRunning) break;
++ scheduler = schedulers.front();
++ threadIndex = scheduler->allocThreadIndex();
++ }
++ scheduler->thread_loop(threadIndex);
++ }
++ }
++
++ TaskScheduler::TaskScheduler()
++ : threadCounter(0), anyTasksRunning(0), hasRootTask(false)
++ {
++ threadLocal.resize(2*getNumberOfLogicalThreads()); // FIXME: this has to be 2x as in the compatibility join mode with rtcCommitScene the worker threads also join. When disallowing rtcCommitScene to join a build we can remove the 2x.
++ for (size_t i=0; i<threadLocal.size(); i++)
++ threadLocal[i].store(nullptr);
++ }
++
++ TaskScheduler::~TaskScheduler()
++ {
++ assert(threadCounter == 0);
++ }
++
++ dll_export size_t TaskScheduler::threadID()
++ {
++ Thread* thread = TaskScheduler::thread();
++ if (thread) return thread->threadIndex;
++ else return 0;
++ }
++
++ dll_export size_t TaskScheduler::threadIndex()
++ {
++ Thread* thread = TaskScheduler::thread();
++ if (thread) return thread->threadIndex;
++ else return 0;
++ }
++
++ dll_export size_t TaskScheduler::threadCount() {
++ return threadPool->size();
++ }
++
++ dll_export TaskScheduler* TaskScheduler::instance()
++ {
++ if (g_instance == NULL) {
++ Lock<MutexSys> lock(g_mutex);
++ g_instance = new TaskScheduler;
++ g_instance_vector.push_back(g_instance);
++ }
++ return g_instance;
++ }
++
++ void TaskScheduler::create(size_t numThreads, bool set_affinity, bool start_threads)
++ {
++ if (!threadPool) threadPool = new TaskScheduler::ThreadPool(set_affinity);
++ threadPool->setNumThreads(numThreads,start_threads);
++ }
++
++ void TaskScheduler::destroy() {
++ delete threadPool; threadPool = nullptr;
++ }
++
++ dll_export ssize_t TaskScheduler::allocThreadIndex()
++ {
++ size_t threadIndex = threadCounter++;
++ assert(threadIndex < threadLocal.size());
++ return threadIndex;
++ }
++
++ void TaskScheduler::join()
++ {
++ mutex.lock();
++ size_t threadIndex = allocThreadIndex();
++ condition.wait(mutex, [&] () { return hasRootTask.load(); });
++ mutex.unlock();
++ std::exception_ptr except = thread_loop(threadIndex);
++ if (except != nullptr) std::rethrow_exception(except);
++ }
++
++ void TaskScheduler::reset() {
++ hasRootTask = false;
++ }
++
++ void TaskScheduler::wait_for_threads(size_t threadCount)
++ {
++ while (threadCounter < threadCount-1)
++ pause_cpu();
++ }
++
++ dll_export TaskScheduler::Thread* TaskScheduler::thread() {
++ return thread_local_thread;
++ }
++
++ dll_export TaskScheduler::Thread* TaskScheduler::swapThread(Thread* thread)
++ {
++ Thread* old = thread_local_thread;
++ thread_local_thread = thread;
++ return old;
++ }
++
++ dll_export bool TaskScheduler::wait()
++ {
++ Thread* thread = TaskScheduler::thread();
++ if (thread == nullptr) return true;
++ while (thread->tasks.execute_local_internal(*thread,thread->task)) {};
++ return thread->scheduler->cancellingException == nullptr;
++ }
++
++ std::exception_ptr TaskScheduler::thread_loop(size_t threadIndex)
++ {
++ /* allocate thread structure */
++ std::unique_ptr<Thread> mthread(new Thread(threadIndex,this)); // too large for stack allocation
++ Thread& thread = *mthread;
++ threadLocal[threadIndex].store(&thread);
++ Thread* oldThread = swapThread(&thread);
++
++ /* main thread loop */
++ while (anyTasksRunning)
++ {
++ steal_loop(thread,
++ [&] () { return anyTasksRunning > 0; },
++ [&] () {
++ anyTasksRunning++;
++ while (thread.tasks.execute_local_internal(thread,nullptr));
++ anyTasksRunning--;
++ });
++ }
++ threadLocal[threadIndex].store(nullptr);
++ swapThread(oldThread);
++
++ /* remember exception to throw */
++ std::exception_ptr except = nullptr;
++ if (cancellingException != nullptr) except = cancellingException;
++
++ /* wait for all threads to terminate */
++ threadCounter--;
++ #if defined(__WIN32__)
++ size_t loopIndex = 1;
++ #endif
++ #define LOOP_YIELD_THRESHOLD (4096)
++ while (threadCounter > 0) {
++ #if defined(__WIN32__)
++ if ((loopIndex % LOOP_YIELD_THRESHOLD) == 0)
++ yield();
++ else
++ _mm_pause();
++ loopIndex++;
++ #else
++ yield();
++ #endif
++ }
++ return except;
++ }
++
++ bool TaskScheduler::steal_from_other_threads(Thread& thread)
++ {
++ const size_t threadIndex = thread.threadIndex;
++ const size_t threadCount = this->threadCounter;
++
++ for (size_t i=1; i<threadCount; i++)
++ {
++ pause_cpu(32);
++ size_t otherThreadIndex = threadIndex+i;
++ if (otherThreadIndex >= threadCount) otherThreadIndex -= threadCount;
++
++ Thread* othread = threadLocal[otherThreadIndex].load();
++ if (!othread)
++ continue;
++
++ if (othread->tasks.steal(thread))
++ return true;
++ }
++
++ return false;
++ }
++
++ dll_export void TaskScheduler::startThreads() {
++ threadPool->startThreads();
++ }
++
++ dll_export void TaskScheduler::addScheduler(const Ref<TaskScheduler>& scheduler) {
++ threadPool->add(scheduler);
++ }
++
++ dll_export void TaskScheduler::removeScheduler(const Ref<TaskScheduler>& scheduler) {
++ threadPool->remove(scheduler);
++ }
++
++ RTC_NAMESPACE_END
++ }