Revision control
++ cmake_minimum_required(VERSION 3.16)
++
++ project(xr_advanced_touch VERSION 0.1 LANGUAGES CXX)
++
++ set(CMAKE_AUTOMOC ON)
++
++ find_package(Qt6 COMPONENTS Core Gui Quick Quick3D Quick3DXr)
++
++ qt_standard_project_setup(REQUIRES 6.8)
++ qt6_policy(SET QTP0002 NEW)
++
++ qt_add_executable(${CMAKE_PROJECT_NAME}
++ MANUAL_FINALIZATION
++ main.cpp
++ textureitem.cpp textureitem.h
++ android/AndroidManifest.xml
++ )
++
++ qt_add_qml_module(${CMAKE_PROJECT_NAME}
++ URI Example
++ VERSION 1.0
++ QML_FILES
++ Main.qml
++ Scene.qml
++ CurvedMesh.qml
++ TouchHand.qml
++ XrGadget.qml
++ )
++
++ if (APPLE AND CMAKE_SYSTEM_NAME STREQUAL "visionOS")
++ set_target_properties(${CMAKE_PROJECT_NAME} PROPERTIES
++ MACOSX_BUNDLE_GUI_IDENTIFIER io.qt.${CMAKE_PROJECT_NAME}
++ MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/visionos/MacOSXBundleInfo.plist.in
++ )
++ endif()
++
++ target_link_libraries(${CMAKE_PROJECT_NAME} PRIVATE
++ Qt::Core
++ Qt::Gui
++ Qt::Quick
++ Qt::Quick3D
++ Qt::Quick3DXr
++ )
++
++ if(ANDROID)
++ set_target_properties(${CMAKE_PROJECT_NAME} PROPERTIES
++ QT_ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android"
++ QT_ANDROID_PACKAGE_NAME "org.qtproject.example.${CMAKE_PROJECT_NAME}"
++ QT_ANDROID_APP_NAME "${CMAKE_PROJECT_NAME}"
++ QT_ANDROID_TARGET_SDK_VERSION 32
++ QT_ANDROID_MIN_SDK_VERSION 32
++ QT_ANDROID_VERSION_NAME "1.0")
++ endif()
++
++ qt_finalize_executable(${CMAKE_PROJECT_NAME})
++ install(TARGETS ${CMAKE_PROJECT_NAME}
++ BUNDLE DESTINATION .
++ LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
++ RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
++ )
++