Revision control
++ # Copyright (C) 2022 The Qt Company Ltd.
++ # SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
++
++ cmake_minimum_required(VERSION 3.16)
++ project(sceneeffects LANGUAGES CXX)
++
++ set(CMAKE_AUTOMOC ON)
++
++ find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Quick3D)
++
++ set(CMAKE_AUTORCC ON)
++
++ qt_add_executable(sceneeffects
++ assets.qrc
++ luts.qrc
++ main.cpp
++ )
++
++ set_target_properties(sceneeffects PROPERTIES
++ WIN32_EXECUTABLE TRUE
++ MACOSX_BUNDLE TRUE
++ )
++
++ target_link_libraries(sceneeffects PUBLIC
++ Qt::Core
++ Qt::Gui
++ Qt::Quick
++ Qt::Quick3D
++ )
++
++ qt_add_qml_module(sceneeffects
++ URI SceneEffectExample
++ VERSION 1.0
++ QML_FILES
++ ColorPicker.qml
++ SectionLayout.qml
++ SettingsPage.qml
++ main.qml
++ NO_RESOURCE_TARGET_PATH
++ )
++
++
++ qt_add_shaders(sceneeffects "baked-shaders"
++ PREFIX
++ "/"
++ FILES
++ "shaders/huesaturation.frag"
++ )
++
++ install(TARGETS sceneeffects
++ BUNDLE DESTINATION .
++ RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
++ LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
++ )
++
++ qt_generate_deploy_qml_app_script(
++ TARGET sceneeffects
++ OUTPUT_SCRIPT deploy_script
++ MACOS_BUNDLE_POST_BUILD
++ NO_UNSUPPORTED_PLATFORM_ERROR
++ DEPLOY_USER_QML_MODULES_ON_UNSUPPORTED_PLATFORM
++ )
++ install(SCRIPT ${deploy_script})