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++ // Copyright (C) 2019 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
++
++ /*!
++ \example lights
++ \ingroup quick3d-examples
++ \title Qt Quick 3D - Lights Example
++ \examplecategory {3D}
++ \brief Demonstrates the use of different light types.
++ \image lights-example.webp
++ {Qt logo tile with colored lights and shadows demonstrating
++ lighting types}
++
++ This example demonstrates using three different light types in an application.
++
++ \section1 Setting the Scene Lights
++
++ \section2 Directional Light
++
++ The directional light emits light in one direction from an unidentifiable source located
++ infinitely far away. This is similar to the way sunlight works in real life. A directional
++ light has infinite range and does not diminish.
++
++ We setup directional light to emit red color and animate its rotation around x-axis.
++
++ \snippet lights/main.qml directional light
++
++ \section2 Point Light
++
++ The point light can be described as a sphere, emitting light with equal strength in all
++ directions from the center of the light. This is similar to the way a light bulb emits light.
++
++ We setup point light to emit green color and animate its position in x-coordinate.
++
++ \snippet lights/main.qml point light
++
++ \section2 Spot Light
++
++ The spot light is similar to the point light, except that it emits light in a cone shape
++ towards one direction instead of all directions. Aside from the cone angle, a spot light
++ has the same characteristics and properties as the point light.
++
++ We setup spot light to emit a warm color and animate its rotation in y-coordinate.
++
++ \snippet lights/main.qml spot light
++
++ \section1 Setting the Scene Models
++
++ First we add two rectangle models to act as the floor and the back wall for our scene.
++ These are useful for seeing light shadows.
++
++ \snippet lights/main.qml rectangle models
++
++ Then we add our main logo model which is rotated around y-axis.
++
++ \snippet lights/RotatingLogo.qml logo model
++
++ We also add small cube models to demonstrate position & rotation of each light type.
++ These cubes scale bigger when user is accessing related sliders.
++
++ \snippet lights/main.qml light models
++
++ From the settings panel user can then enable shadows and control visibility and brightness
++ of each light separately.
++ */
++
++