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++ // Copyright (C) 2019 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
++
++ import QtQuick
++ import QtQuick3D
++
++ Node {
++ id: weirdShape
++
++ property real xRotation: Math.random() * (360 - (-360)) + -360
++ property real yRotation: Math.random() * (360 - (-360)) + -360
++ property real zRotation: Math.random() * (360 - (-360)) + -360
++
++ property real hue: Math.random()
++
++ Model {
++ source: "weirdShape.mesh"
++ scale: Qt.vector3d(150, 150, 150)
++ eulerRotation.x: 90
++
++ SequentialAnimation on eulerRotation {
++ loops: Animation.Infinite
++ PropertyAnimation {
++ duration: Math.random() * (10000 - 1000) + 1000
++ to: Qt.vector3d(weirdShape.xRotation - 360, weirdShape.yRotation - 360, weirdShape.zRotation - 360)
++ from: Qt.vector3d(weirdShape.xRotation, weirdShape.yRotation, weirdShape.zRotation)
++ }
++ }
++
++ materials: [
++ PrincipledMaterial {
++ baseColor: Qt.hsva(weirdShape.hue, 1.0, 1.0, 1.0)
++ metalness: 0
++ roughness: 0.1
++ }
++ ]
++ }
++ }