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++ // Copyright (C) 2024 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
++
++ import QtQuick
++ import QtQuick3D
++
++ Node {
++ id: root
++ required property var z_positions
++
++ PrincipledMaterial {
++ id: material
++ baseColor: "gray"
++ }
++
++ Model {
++ source: "#Cone"
++ position: Qt.vector3d(0, 450, root.z_positions[0])
++ eulerRotation.z: 180
++ scale.y: 5
++ materials: material
++ }
++
++ Model {
++ source: "#Cone"
++ position.z: root.z_positions[1]
++ scale.y: 2.5
++ materials: material
++ }
++
++ Model {
++ source: "#Cylinder"
++ position: Qt.vector3d(0, 175, root.z_positions[2])
++ materials: material
++ scale.y: 3.5
++ }
++ }