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- //
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- // modification, are permitted provided that the following conditions
- // are met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above copyright
- // notice, this list of conditions and the following disclaimer in the
- // documentation and/or other materials provided with the distribution.
- // * Neither the name of NVIDIA CORPORATION nor the names of its
- // contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
- // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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- // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
- // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
- // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
-
- #ifndef SQ_PRUNER_MERGE_DATA
- #define SQ_PRUNER_MERGE_DATA
- /** \addtogroup physics
- @{ */
-
- #include "CmPhysXCommon.h"
-
- namespace physx
- {
- namespace Sq
- {
- class AABBTreeRuntimeNode;
-
- struct AABBPrunerMergeData
- {
- AABBPrunerMergeData(PxU32 nbNodes, const AABBTreeRuntimeNode* nodes, PxU32 nbObjects, const PxU32* indices)
- : mNbNodes(nbNodes), mAABBTreeNodes(nodes), mNbObjects(nbObjects), mAABBTreeIndices(indices)
- {
- }
-
- PxU32 mNbNodes; // Nb nodes in AABB tree
- const AABBTreeRuntimeNode* mAABBTreeNodes; // AABB tree runtime nodes
- PxU32 mNbObjects; // Nb objects in AABB tree
- const PxU32* mAABBTreeIndices; // AABB tree indices
- };
-
- } // namespace Sq
-
- }
-
- /** @} */
- #endif // SQ_PRUNING_STRUCTURE