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- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions
- // are met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above copyright
- // notice, this list of conditions and the following disclaimer in the
- // documentation and/or other materials provided with the distribution.
- // * Neither the name of NVIDIA CORPORATION nor the names of its
- // contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
- // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
-
- #ifndef PXPVDSDK_PXPROFILEEVENTBUFFERCLIENT_H
- #define PXPVDSDK_PXPROFILEEVENTBUFFERCLIENT_H
-
- #include "PxProfileEventNames.h"
-
- namespace physx { namespace profile {
-
- /**
- \brief Client handles the data when an event buffer flushes. This data
- can be parsed (PxProfileEventHandler.h) as a binary set of events.
- */
- class PxProfileEventBufferClient
- {
- protected:
- virtual ~PxProfileEventBufferClient(){}
- public:
- /**
- \brief Callback when the event buffer is full. This data is serialized profile events
- and can be read back using: PxProfileEventHandler::parseEventBuffer.
-
- \param inData Provided buffer data.
- \param inLength Data length.
-
- @see PxProfileEventHandler::parseEventBuffer.
- */
- virtual void handleBufferFlush( const uint8_t* inData, uint32_t inLength ) = 0;
-
- /**
- \brief Happens if something removes all the clients from the manager.
- */
- virtual void handleClientRemoved() = 0;
- };
-
- /**
- \brief Client handles new profile event add.
- */
- class PxProfileZoneClient : public PxProfileEventBufferClient
- {
- protected:
- virtual ~PxProfileZoneClient(){}
- public:
- /**
- \brief Callback when new profile event is added.
-
- \param inName Added profile event name.
- */
- virtual void handleEventAdded( const PxProfileEventName& inName ) = 0;
- };
-
- } }
-
-
- #endif // PXPVDSDK_PXPROFILEEVENTBUFFERCLIENT_H