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- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions
- // are met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above copyright
- // notice, this list of conditions and the following disclaimer in the
- // documentation and/or other materials provided with the distribution.
- // * Neither the name of NVIDIA CORPORATION nor the names of its
- // contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
- // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
- #ifndef PXPVDSDK_PXPVDUSERRENDERER_H
- #define PXPVDSDK_PXPVDUSERRENDERER_H
-
- /** \addtogroup pvd
- @{
- */
- #include "foundation/PxVec3.h"
- #include "foundation/PxTransform.h"
- #include "pvd/PxPvd.h"
-
- #include "PxPvdDataStream.h"
- #include "PxPvdRenderBuffer.h"
- #include "PsUserAllocated.h"
-
- #if !PX_DOXYGEN
- namespace physx
- {
- #endif
-
- class PxPvd;
-
- #if !PX_DOXYGEN
- namespace pvdsdk
- {
- #endif
-
- class RendererEventClient;
-
- class PvdUserRenderer : public shdfnd::UserAllocated
- {
- protected:
- virtual ~PvdUserRenderer()
- {
- }
-
- public:
- virtual void release() = 0;
- virtual void setClient(RendererEventClient* client) = 0;
-
- // Instance to associate the further rendering with.
- virtual void setInstanceId(const void* instanceId) = 0;
- // Draw these points associated with this instance
- virtual void drawPoints(const PvdDebugPoint* points, uint32_t count) = 0;
- // Draw these lines associated with this instance
- virtual void drawLines(const PvdDebugLine* lines, uint32_t count) = 0;
- // Draw these triangles associated with this instance
- virtual void drawTriangles(const PvdDebugTriangle* triangles, uint32_t count) = 0;
- // Draw this text associated with this instance
- virtual void drawText(const PvdDebugText& text) = 0;
-
- // Draw SDK debug render
- virtual void drawRenderbuffer(const PvdDebugPoint* pointData, uint32_t pointCount, const PvdDebugLine* lineData,
- uint32_t lineCount, const PvdDebugTriangle* triangleData, uint32_t triangleCount) = 0;
-
- // Constraint visualization routines
- virtual void visualizeJointFrames(const PxTransform& parent, const PxTransform& child) = 0;
- virtual void visualizeLinearLimit(const PxTransform& t0, const PxTransform& t1, float value, bool active) = 0;
- virtual void visualizeAngularLimit(const PxTransform& t0, float lower, float upper, bool active) = 0;
- virtual void visualizeLimitCone(const PxTransform& t, float tanQSwingY, float tanQSwingZ, bool active) = 0;
- virtual void visualizeDoubleCone(const PxTransform& t, float angle, bool active) = 0;
-
- // Clear the immedate buffer.
- virtual void flushRenderEvents() = 0;
-
- static PvdUserRenderer* create(uint32_t bufferSize = 0x2000);
- };
-
- class RendererEventClient
- {
- public:
- virtual ~RendererEventClient(){}
-
- virtual void handleBufferFlush(const uint8_t* inData, uint32_t inLength) = 0;
- };
-
- #if !PX_DOXYGEN
- }
- }
- #endif
- /** @} */
- #endif // PXPVDSDK_PXPVDUSERRENDERER_H