Revision control
- //
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
- // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
+ // Copyright (c) 2008-2026 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+ #ifndef PXC_CONTACT_METHOD_IMPL_H
+ #define PXC_CONTACT_METHOD_IMPL_H
- #ifndef PXC_CONTACTMETHODIMPL_H
- #define PXC_CONTACTMETHODIMPL_H
-
- #include "GuGeometryUnion.h"
- #include "CmPhysXCommon.h"
#include "GuContactMethodImpl.h"
namespace physx
{
- namespace Cm
- {
- class RenderOutput;
- }
-
- namespace Gu
- {
- class ContactBuffer;
- struct Cache;
- struct NarrowPhaseParams;
- }
-
- namespace Cm
- {
- class FastVertex2ShapeScaling;
- }
-
- /*!\file
- This file contains forward declarations of all implemented contact methods.
- */
-
-
- /*! Parameter list without names to avoid unused parameter warnings
- */
- #define CONTACT_METHOD_ARGS_UNUSED \
- const Gu::GeometryUnion&, \
- const Gu::GeometryUnion&, \
- const PxTransform&, \
- const PxTransform&, \
- const Gu::NarrowPhaseParams&, \
- Gu::Cache&, \
- Gu::ContactBuffer&, \
- Cm::RenderOutput*
/*!
Method prototype for contact generation routines
*/
typedef bool (*PxcContactMethod) (GU_CONTACT_METHOD_ARGS);
// Matrix of types
extern PxcContactMethod g_ContactMethodTable[][PxGeometryType::eGEOMETRY_COUNT];
extern const bool g_CanUseContactCache[][PxGeometryType::eGEOMETRY_COUNT];
extern PxcContactMethod g_PCMContactMethodTable[][PxGeometryType::eGEOMETRY_COUNT];
- extern bool gEnablePCMCaching[][PxGeometryType::eGEOMETRY_COUNT];
+ extern const bool gEnablePCMCaching[][PxGeometryType::eGEOMETRY_COUNT];
}
#endif