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+ // Redistribution and use in source and binary forms, with or without
+ // modification, are permitted provided that the following conditions
+ // are met:
+ // * Redistributions of source code must retain the above copyright
+ // notice, this list of conditions and the following disclaimer.
+ // * Redistributions in binary form must reproduce the above copyright
+ // notice, this list of conditions and the following disclaimer in the
+ // documentation and/or other materials provided with the distribution.
+ // * Neither the name of NVIDIA CORPORATION nor the names of its
+ // contributors may be used to endorse or promote products derived
+ // from this software without specific prior written permission.
+ //
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ //
+ // Copyright (c) 2008-2026 NVIDIA Corporation. All rights reserved.
+ // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+ // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+ #ifndef PXS_PBD_MATERIAL_CORE_H
+ #define PXS_PBD_MATERIAL_CORE_H
+
+ #include "PxParticleGpu.h"
+ #include "PxsMaterialShared.h"
+
+ namespace physx
+ {
+ struct PxsPBDMaterialData : public PxsParticleMaterialData
+ {
+ PxsPBDMaterialData() {} // PT: TODO: ctor leaves things uninitialized, is that by design?
+ PxsPBDMaterialData(const PxEMPTY) {}
+
+ PxU32 flags; //24
+ PxReal viscosity; //28
+ PxReal vorticityConfinement; //32
+ PxReal surfaceTension; //36
+ PxReal cohesion; //40
+ PxReal lift; //44
+ PxReal drag; //48
+ PxReal cflCoefficient; //52
+ PxReal particleFrictionScale; //56
+ PxReal particleAdhesionScale; //60
+ };
+
+ typedef MaterialCoreT<PxsPBDMaterialData, PxPBDMaterial> PxsPBDMaterialCore;
+
+ } //namespace phyxs
+
+ #endif