Revision control

+ // Redistribution and use in source and binary forms, with or without
+ // modification, are permitted provided that the following conditions
+ // are met:
+ // * Redistributions of source code must retain the above copyright
+ // notice, this list of conditions and the following disclaimer.
+ // * Redistributions in binary form must reproduce the above copyright
+ // notice, this list of conditions and the following disclaimer in the
+ // documentation and/or other materials provided with the distribution.
+ // * Neither the name of NVIDIA CORPORATION nor the names of its
+ // contributors may be used to endorse or promote products derived
+ // from this software without specific prior written permission.
+ //
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ //
+ // Copyright (c) 2008-2026 NVIDIA Corporation. All rights reserved.
+ // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+ // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+ #ifndef PXS_MATERIAL_SHARED_H
+ #define PXS_MATERIAL_SHARED_H
+
+ #include "foundation/PxSimpleTypes.h"
+
+ namespace physx
+ {
+ #define MATERIAL_INVALID_HANDLE 0xffff
+
+ class PxOutputStream;
+
+ template<class MaterialDataT, class PxMaterialT>
+ class MaterialCoreT : public MaterialDataT
+ {
+ public:
+ MaterialCoreT(const MaterialDataT& desc) : MaterialDataT(desc), mMaterial(NULL), mMaterialIndex(MATERIAL_INVALID_HANDLE) {}
+ MaterialCoreT() : mMaterial(NULL), mMaterialIndex(MATERIAL_INVALID_HANDLE) {}
+
+ MaterialCoreT(const PxEMPTY) : MaterialDataT(PxEmpty) {}
+ ~MaterialCoreT() {}
+
+ PxMaterialT* mMaterial; // PT: TODO: eventually this could just be a base PxBaseMaterial class instead of a templated param
+ PxU16 mMaterialIndex; //handle assign by the handle manager
+ };
+
+ } //namespace phyxs
+
+ #endif