Revision control

- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions
- // are met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above copyright
- // notice, this list of conditions and the following disclaimer in the
- // documentation and/or other materials provided with the distribution.
- // * Neither the name of NVIDIA CORPORATION nor the names of its
- // contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
- // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
- // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
- // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
- #include "windows/PsWindowsInclude.h"
- #include "PsAllocator.h"
- #include "PsSList.h"
-
- namespace physx
- {
- namespace shdfnd
- {
- namespace
- {
- template <typename T>
- SLIST_HEADER* getDetail(T* impl)
- {
- return reinterpret_cast<SLIST_HEADER*>(impl);
- }
- }
-
- SListImpl::SListImpl()
- {
- InitializeSListHead(getDetail(this));
- }
-
- SListImpl::~SListImpl()
- {
- }
-
- void SListImpl::push(SListEntry* entry)
- {
- InterlockedPushEntrySList(getDetail(this), reinterpret_cast<SLIST_ENTRY*>(entry));
- }
-
- SListEntry* SListImpl::pop()
- {
- return reinterpret_cast<SListEntry*>(InterlockedPopEntrySList(getDetail(this)));
- }
-
- SListEntry* SListImpl::flush()
- {
- return reinterpret_cast<SListEntry*>(InterlockedFlushSList(getDetail(this)));
- }
-
- uint32_t SListImpl::getSize()
- {
- return sizeof(SLIST_HEADER);
- }
-
- } // namespace shdfnd
- } // namespace physx