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+ // Redistribution and use in source and binary forms, with or without
+ // modification, are permitted provided that the following conditions
+ // are met:
+ // * Redistributions of source code must retain the above copyright
+ // notice, this list of conditions and the following disclaimer.
+ // * Redistributions in binary form must reproduce the above copyright
+ // notice, this list of conditions and the following disclaimer in the
+ // documentation and/or other materials provided with the distribution.
+ // * Neither the name of NVIDIA CORPORATION nor the names of its
+ // contributors may be used to endorse or promote products derived
+ // from this software without specific prior written permission.
+ //
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
+ // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ //
+ // Copyright (c) 2008-2026 NVIDIA Corporation. All rights reserved.
+ // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+ // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+ #ifndef PX_GEOMETRY_QUERY_CONTEXT_H
+ #define PX_GEOMETRY_QUERY_CONTEXT_H
+
+ #include "common/PxPhysXCommonConfig.h"
+
+ #if !PX_DOXYGEN
+ namespace physx
+ {
+ #endif
+
+ /**
+ \brief A per-thread context passed to low-level query functions.
+
+ This is a user-defined optional parameter that gets passed down to low-level query functions (raycast / overlap / sweep).
+
+ This is not used directly in PhysX, although the context in this case is the PxHitCallback used in the query. This allows
+ user-defined query functions, such as the ones from PxCustomGeometry, to get some additional data about the query. In this
+ case this is a 'per-query' context rather than 'per-thread', but the initial goal of this parameter is to give custom
+ query callbacks access to per-thread data structures (e.g. caches) that could be needed to implement the callbacks.
+
+ In any case this is mostly for user-controlled query systems.
+ */
+ struct PxQueryThreadContext
+ {
+ };
+
+ /**
+ \brief A per-thread context passed to low-level raycast functions.
+ */
+ typedef PxQueryThreadContext PxRaycastThreadContext;
+
+ /**
+ \brief A per-thread context passed to low-level overlap functions.
+ */
+ typedef PxQueryThreadContext PxOverlapThreadContext;
+
+ /**
+ \brief A per-thread context passed to low-level sweep functions.
+ */
+ typedef PxQueryThreadContext PxSweepThreadContext;
+
+ #if !PX_DOXYGEN
+ }
+ #endif
+
+ #endif