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- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions
- // are met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above copyright
- // notice, this list of conditions and the following disclaimer in the
- // documentation and/or other materials provided with the distribution.
- // * Neither the name of NVIDIA CORPORATION nor the names of its
- // contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
- // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
- // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
- // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
-
-
- #ifndef PX_BVH_STRUCTURE_DESC_H
- #define PX_BVH_STRUCTURE_DESC_H
- /** \addtogroup cooking
- @{
- */
-
- #include "common/PxCoreUtilityTypes.h"
- #include "common/PxPhysXCommonConfig.h"
- #include "foundation/PxTransform.h"
- #include "foundation/PxBounds3.h"
-
- #if !PX_DOXYGEN
- namespace physx
- {
- #endif
-
- /**
-
- \brief Descriptor class for #PxBVHStructure.
-
- @see PxBVHStructure
- */
- class PxBVHStructureDesc
- {
- public:
- PX_INLINE PxBVHStructureDesc();
-
- /**
- \brief Pointer to first bounding box.
- */
- PxBoundedData bounds;
-
- /**
- \brief Initialize the BVH structure descriptor
- */
- PX_INLINE void setToDefault();
-
- /**
- \brief Returns true if the descriptor is valid.
- \return true if the current settings are valid.
- */
- PX_INLINE bool isValid() const;
-
-
- protected:
- };
-
-
-
- PX_INLINE PxBVHStructureDesc::PxBVHStructureDesc()
- {
- }
-
- PX_INLINE void PxBVHStructureDesc::setToDefault()
- {
- *this = PxBVHStructureDesc();
- }
-
- PX_INLINE bool PxBVHStructureDesc::isValid() const
- {
- // Check BVH desc data
- if(!bounds.data)
- return false;
- if(bounds.stride < sizeof(PxBounds3)) //should be at least one point's worth of data
- return false;
-
- if(bounds.count == 0)
- return false;
-
- return true;
- }
-
- #if !PX_DOXYGEN
- } // namespace physx
- #endif
-
-
- /** @} */
- #endif // PX_BVH_STRUCTURE_DESC_H