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++ // Copyright (C) 2026 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick3D
++ import QtQuick3D.Physics
++
++ StaticRigidBody {
++ sendContactReports: true
++ collisionShapes: BoxShape {
++ extents: Qt.vector3d(8, 2, 4)
++ }
++ }