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++ // Copyright (C) 2024 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ import QtQuick
++ import QtQuick3D
++ import QtQuick3D.Physics
++
++ DynamicRigidBody {
++ Model {
++ source: "#Cube"
++ materials: PrincipledMaterial {
++ baseColor: "red"
++ }
++ }
++
++ sendContactReports: true
++ receiveContactReports: true
++ onBodyContact: (body, positions, impulses, normals) => {}
++
++ collisionShapes: BoxShape {}
++ }