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++ // Copyright (C) 2021 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++ #ifndef BOXSHAPE_H
++ #define BOXSHAPE_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QtQuick3DPhysics/qtquick3dphysicsglobal.h>
++ #include <QtQuick3DPhysics/private/qabstractcollisionshape_p.h>
++ #include <QtCore/QObject>
++ #include <QtGui/QVector3D>
++ #include <QtQml/QQmlEngine>
++
++ namespace physx {
++ class PxBoxGeometry;
++ }
++
++ QT_BEGIN_NAMESPACE
++
++ class Q_QUICK3DPHYSICS_EXPORT QBoxShape : public QAbstractCollisionShape
++ {
++ Q_OBJECT
++ Q_PROPERTY(QVector3D extents READ extents WRITE setExtents NOTIFY extentsChanged)
++ QML_NAMED_ELEMENT(BoxShape)
++ public:
++ QBoxShape();
++ ~QBoxShape();
++
++ QVector3D extents() const;
++
++ physx::PxGeometry *getPhysXGeometry() override;
++ bool isStaticShape() const override { return false; }
++
++ public slots:
++ void setExtents(QVector3D extents);
++
++ signals:
++ void extentsChanged(QVector3D extents);
++
++ private:
++ void updatePhysXGeometry();
++
++ physx::PxBoxGeometry *m_physXGeometry = nullptr;
++ QVector3D m_extents = QVector3D(100, 100, 100);
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // BOXSHAPE_H