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++ // Copyright (C) 2026 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #ifndef FIXEDJOINT_H
++ #define FIXEDJOINT_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include "joints/qjoint_p.h"
++
++ #include <QtQuick3DPhysics/qtquick3dphysicsglobal.h>
++ #include <qobjectdefs.h>
++ #include <qqmlintegration.h>
++ #include <qtmetamacros.h>
++ #include <QtQml/QQmlEngine>
++
++ #include <QString>
++
++ QT_BEGIN_NAMESPACE
++
++ class Q_QUICK3DPHYSICS_EXPORT QFixedJoint : public QPhysicsJoint
++ {
++ Q_OBJECT
++ QML_NAMED_ELEMENT(FixedJoint)
++ protected:
++ physx::PxJoint *createPhysxJoint(physx::PxRigidActor *actorA, physx::PxRigidActor *actorB,
++ const physx::PxTransform &trfA,
++ const physx::PxTransform &trfB) final;
++ void setJointProperties() final;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // FIXEDJOINT_H