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++ // Copyright (C) 2022 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++ #ifndef CAPSULEGEOMETRY_H
++ #define CAPSULEGEOMETRY_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QQuick3DGeometry>
++
++ QT_BEGIN_NAMESPACE
++
++ class CapsuleGeometryPhysics : public QQuick3DGeometry
++ {
++ Q_OBJECT
++ QML_NAMED_ELEMENT(CapsuleGeometry)
++ Q_PROPERTY(bool enableNormals READ enableNormals WRITE setEnableNormals NOTIFY
++ enableNormalsChanged)
++ Q_PROPERTY(bool enableUV READ enableUV WRITE setEnableUV NOTIFY enableUVChanged)
++
++ Q_PROPERTY(int longitudes READ longitudes WRITE setLongitudes NOTIFY longitudesChanged)
++ Q_PROPERTY(int latitudes READ latitudes WRITE setLatitudes NOTIFY latitudesChanged)
++ Q_PROPERTY(int rings READ rings WRITE setRings NOTIFY ringsChanged)
++ Q_PROPERTY(float height READ height WRITE setHeight NOTIFY heightChanged)
++ Q_PROPERTY(float diameter READ diameter WRITE setDiameter NOTIFY diameterChanged)
++
++ public:
++ CapsuleGeometryPhysics();
++
++ bool enableNormals() const { return m_enableNormals; }
++ void setEnableNormals(bool enable);
++
++ bool enableUV() const { return m_enableUV; }
++ void setEnableUV(bool enable);
++
++ int longitudes() const { return m_longitudes; }
++ void setLongitudes(int longitudes);
++
++ int latitudes() const { return m_latitudes; }
++ void setLatitudes(int latitudes);
++
++ int rings() const { return m_rings; }
++ void setRings(int rings);
++
++ float height() const { return m_height; }
++ void setHeight(float height);
++
++ float diameter() const { return m_diameter; }
++ void setDiameter(float diameter);
++
++ signals:
++ void enableNormalsChanged();
++ void enableUVChanged();
++ void longitudesChanged();
++ void latitudesChanged();
++ void ringsChanged();
++ void heightChanged();
++ void diameterChanged();
++
++ private:
++ enum class UvProfile { Fixed, Aspect, Uniform };
++
++ void updateData();
++
++ bool m_enableNormals = true;
++ bool m_enableUV = false;
++
++ // Number of longitudes, or meridians, distributed by azimuth
++ int m_longitudes = 32;
++ // Number of latitudes, distributed by inclination. Must be even
++ int m_latitudes = 16;
++ // Number of sections in cylinder between hemispheres
++ int m_rings = 1;
++ // Height of the middle cylinder on the y axis, excluding the hemispheres
++ float m_height = 100.f;
++ // Diameter on the xz plane
++ float m_diameter = 100.f;
++ UvProfile m_uvProfile = UvProfile::Fixed;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif