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++ // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
++ // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
++ // SPDX-FileCopyrightText: Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
++ // SPDX-License-Identifier: Apache-2.0
++
++ #ifndef SC_ARTICULATION_MIMIC_JOINT_CORE
++ #define SC_ARTICULATION_MIMIC_JOINT_CORE
++
++ #include "foundation/PxVec3.h"
++ #include "foundation/PxTransform.h"
++
++ namespace physx
++ {
++ namespace Sc
++ {
++
++ class ArticulationCore;
++ class ArticulationMimicJointSim;
++
++ class ArticulationMimicJointCore
++ {
++ public:
++
++ // PX_SERIALIZATION
++ ArticulationMimicJointCore(const PxEMPTY) :mSim(NULL) {}
++ //~PX_SERIALIZATION
++
++
++ ArticulationMimicJointCore() : mSim(NULL) {}
++
++ PX_FORCE_INLINE void setSim(ArticulationMimicJointSim* sim)
++ {
++ PX_ASSERT((sim == 0) ^ (mSim == 0));
++ mSim = sim;
++ }
++
++ PX_FORCE_INLINE ArticulationMimicJointSim* getSim() const { return mSim; }
++
++ ArticulationMimicJointSim* mSim;
++ PxU32 mAxisA;
++ PxU32 mAxisB;
++ PxReal mGearRatio;
++ PxReal mOffset;
++ PxReal mNaturalFrequency;
++ PxReal mDampingRatio;
++ };
++ }//namespace Sc
++ }//namespace physx
++
++ #endif //SC_ARTICULATION_MIMIC_JOINT_CORE
++