Revision control

++ // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
++ // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
++ // SPDX-FileCopyrightText: Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
++ // SPDX-License-Identifier: Apache-2.0
++
++ #ifndef PX_FOUNDATION_PSFOUNDATION_H
++ #define PX_FOUNDATION_PSFOUNDATION_H
++
++ #include "foundation/PxAllocator.h"
++ #include "foundation/PxArray.h"
++ #include "foundation/PxMutex.h"
++
++ namespace physx
++ {
++ union PxTempAllocatorChunk;
++
++ typedef PxMutexT<PxAllocator> Mutex;
++ typedef PxArray<PxTempAllocatorChunk*, PxAllocator> AllocFreeTable;
++
++ } // namespace physx
++
++
++ #endif