Revision control
++ {
++ "Id": "physx",
++ "Name": "NVIDIA PhysX SDK",
++ "QDocModule": "qtquick3dphysics",
++ "Description": "The NVIDIA PhysX SDK is a scalable multi-platform physics solution supporting a wide range of devices",
++ "QtUsage": "Used as a physical simulation backend in Qt Quick 3D Physics",
++ "SecurityCritical": true,
++
++ "Homepage": "https://github.com/NVIDIA-Omniverse/PhysX/",
++ "Version": "5.11.0",
++ "DownloadLocation": "https://github.com/NVIDIA-Omniverse/PhysX/commit/da950a3537927784951853c66618036f332ca0ce",
++ "PURL": "pkg:github/NVIDIA-Omniverse/PhysX@da950a3537927784951853c66618036f332ca0ce",
++
++ "License": "Apache License 2.0",
++ "LicenseId": "Apache-2.0",
++ "LicenseFile": "LICENSE.md",
++ "Copyright": [
++ "Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES",
++ "Copyright (c) 2004-2008 AGEIA Technologies, Inc.",
++ "Copyright (c) 2001-2004 NovodeX AG"
++ ]
++ }