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++ From: Jonas Karlsson <jonas.karlsson@qt.io>
++ Subject: [PATCH] PhysX: Do not include the vehicle library
++
++ The vehicle library is not part of our copy of PhysX, since Qt Quick 3D
++ Physics exposes no vehicle types, so PxPhysicsAPI.h must not include it.
++ ---
++ src/3rdparty/PhysX/include/PxPhysicsAPI.h | 3 ---
++ 1 file changed, 3 deletions(-)
++
++ diff --git a/src/3rdparty/PhysX/include/PxPhysicsAPI.h b/src/3rdparty/PhysX/include/PxPhysicsAPI.h
++ --- a/src/3rdparty/PhysX/include/PxPhysicsAPI.h
++ +++ b/src/3rdparty/PhysX/include/PxPhysicsAPI.h
++ @@ -210,9 +210,6 @@ Alternatively, one can instead directly #include a subset of the below files.
++ #include "extensions/PxSerialization.h"
++ #include "extensions/PxRepXSerializer.h"
++
++ -//Vehicle Simulation
++ -#include "vehicle/PxVehicleAPI.h"
++ -
++ //Connecting the SDK to Visual Debugger
++ #include "pvd/PxPvdSceneClient.h"
++ #include "pvd/PxPvd.h"