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++ // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
++ // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
++ // SPDX-FileCopyrightText: Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
++ // SPDX-License-Identifier: Apache-2.0
++
++ #ifndef PX_SPHERE_GEOMETRY_H
++ #define PX_SPHERE_GEOMETRY_H
++ #include "geometry/PxGeometry.h"
++
++ #if !PX_DOXYGEN
++ namespace physx
++ {
++ #endif
++
++ /**
++ \brief A class representing the geometry of a sphere.
++
++ Spheres are defined by their radius.
++ \note The scaling of the sphere is expected to be baked into this value, there is no additional scaling parameter.
++ */
++ class PxSphereGeometry : public PxGeometry
++ {
++ public:
++ /**
++ \brief Constructor.
++ */
++ PX_INLINE PxSphereGeometry(PxReal ir=0.0f) : PxGeometry(PxGeometryType::eSPHERE), radius(ir) {}
++
++ /**
++ \brief Copy constructor.
++
++ \param[in] that Other object
++ */
++ PX_INLINE PxSphereGeometry(const PxSphereGeometry& that) : PxGeometry(that), radius(that.radius) {}
++
++ /**
++ \brief Assignment operator
++ */
++ PX_INLINE void operator=(const PxSphereGeometry& that)
++ {
++ mType = that.mType;
++ radius = that.radius;
++ }
++
++ /**
++ \brief Returns true if the geometry is valid.
++
++ \return True if the current settings are valid
++
++ \note A valid sphere has radius > 0.
++ It is illegal to call PxPhysics::createShape with a sphere that has zero radius.
++
++ \see PxPhysics::createShape
++ */
++ PX_INLINE bool isValid() const;
++
++ public:
++
++ /**
++ \brief The radius of the sphere.
++ */
++ PxReal radius;
++ };
++
++ PX_INLINE bool PxSphereGeometry::isValid() const
++ {
++ if(mType != PxGeometryType::eSPHERE)
++ return false;
++ if(!PxIsFinite(radius))
++ return false;
++ if(radius <= 0.0f)
++ return false;
++
++ return true;
++ }
++
++ #if !PX_DOXYGEN
++ } // namespace physx
++ #endif
++
++ #endif