Revision control

++ // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
++ // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
++ // SPDX-FileCopyrightText: Copyright (c) 2008-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
++ // SPDX-License-Identifier: Apache-2.0
++
++ #ifndef PX_TEMP_ALLOCATOR_H
++ #define PX_TEMP_ALLOCATOR_H
++
++ #include "foundation/PxAllocator.h"
++
++ #if !PX_DOXYGEN
++ namespace physx
++ {
++ #endif
++
++ class PxTempAllocator
++ {
++ public:
++ PX_FORCE_INLINE PxTempAllocator(const char* = 0)
++ {
++ }
++ PX_FOUNDATION_API void* allocate(size_t size, const char* file, PxI32 line);
++ PX_FOUNDATION_API void deallocate(void* ptr);
++ };
++
++ #if !PX_DOXYGEN
++ } // namespace physx
++ #endif
++
++ #endif
++