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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include <QtTest/QtTest>
++
++ #include <QtDataVisualization/Q3DCamera>
++
++ class tst_camera: public QObject
++ {
++ Q_OBJECT
++
++ private slots:
++ void initTestCase();
++ void cleanupTestCase();
++ void init();
++ void cleanup();
++
++ void construct();
++
++ void initialProperties();
++ void initializeProperties();
++ void invalidProperties();
++
++ void changePresets();
++
++ private:
++ Q3DCamera *m_camera;
++ };
++
++ void tst_camera::initTestCase()
++ {
++ }
++
++ void tst_camera::cleanupTestCase()
++ {
++ }
++
++ void tst_camera::init()
++ {
++ m_camera = new Q3DCamera();
++ }
++
++ void tst_camera::cleanup()
++ {
++ delete m_camera;
++ }
++
++ void tst_camera::construct()
++ {
++ Q3DCamera *camera = new Q3DCamera();
++ QVERIFY(camera);
++ delete camera;
++ }
++
++ void tst_camera::initialProperties()
++ {
++ QVERIFY(m_camera);
++
++ QCOMPARE(m_camera->cameraPreset(), Q3DCamera::CameraPresetNone);
++ QCOMPARE(m_camera->maxZoomLevel(), 500.0f);
++ QCOMPARE(m_camera->minZoomLevel(), 10.0f);
++ QCOMPARE(m_camera->target(), QVector3D(0.0f, 0.0f, 0.0f));
++ QCOMPARE(m_camera->wrapXRotation(), true);
++ QCOMPARE(m_camera->wrapYRotation(), false);
++ QCOMPARE(m_camera->xRotation(), 0.0f);
++ QCOMPARE(m_camera->yRotation(), 0.0f);
++ QCOMPARE(m_camera->zoomLevel(), 100.0f);
++
++ // Common (from Q3DObject)
++ QVERIFY(!m_camera->parentScene());
++ QCOMPARE(m_camera->position(), QVector3D(0, 0, 0));
++ }
++
++ void tst_camera::initializeProperties()
++ {
++ QVERIFY(m_camera);
++
++ m_camera->setMaxZoomLevel(1000.0f);
++ m_camera->setMinZoomLevel(100.0f);
++ m_camera->setTarget(QVector3D(1.0f, -1.0f, 1.0f));
++ m_camera->setWrapXRotation(false);
++ m_camera->setWrapYRotation(true);
++ m_camera->setXRotation(30.0f);
++ m_camera->setYRotation(30.0f);
++ m_camera->setZoomLevel(500.0f);
++
++ QCOMPARE(m_camera->maxZoomLevel(), 1000.0f);
++ QCOMPARE(m_camera->minZoomLevel(), 100.0f);
++ QCOMPARE(m_camera->target(), QVector3D(1.0f, -1.0f, 1.0f));
++ QCOMPARE(m_camera->wrapXRotation(), false);
++ QCOMPARE(m_camera->wrapYRotation(), true);
++ QCOMPARE(m_camera->xRotation(), 30.0f);
++ QCOMPARE(m_camera->yRotation(), 30.0f);
++ QCOMPARE(m_camera->zoomLevel(), 500.0f);
++
++ m_camera->setPosition(QVector3D(1.0f, 1.0f, 1.0f));
++
++ // Common (from Q3DObject)
++ QCOMPARE(m_camera->position(), QVector3D(1.0f, 1.0f, 1.0f));
++ }
++
++ void tst_camera::invalidProperties()
++ {
++ m_camera->setTarget(QVector3D(-1.5f, -1.5f, -1.5f));
++ QCOMPARE(m_camera->target(), QVector3D(-1.0f, -1.0f, -1.0f));
++
++ m_camera->setTarget(QVector3D(1.5f, 1.5f, 1.5f));
++ QCOMPARE(m_camera->target(), QVector3D(1.0f, 1.0f, 1.0f));
++
++ m_camera->setMinZoomLevel(0.1f);
++ QCOMPARE(m_camera->minZoomLevel(), 1.0f);
++ }
++
++ void tst_camera::changePresets()
++ {
++ m_camera->setCameraPreset(Q3DCamera::CameraPresetBehind); // Will be overridden by the the following sets
++ m_camera->setMaxZoomLevel(1000.0f);
++ m_camera->setMinZoomLevel(100.0f);
++ m_camera->setTarget(QVector3D(1.0f, -1.0f, 1.0f));
++ m_camera->setWrapXRotation(false);
++ m_camera->setWrapYRotation(true);
++ m_camera->setXRotation(30.0f);
++ m_camera->setYRotation(30.0f);
++ m_camera->setZoomLevel(500.0f);
++
++ QCOMPARE(m_camera->cameraPreset(), Q3DCamera::CameraPresetNone);
++ QCOMPARE(m_camera->maxZoomLevel(), 1000.0f);
++ QCOMPARE(m_camera->minZoomLevel(), 100.0f);
++ QCOMPARE(m_camera->target(), QVector3D(1.0f, -1.0f, 1.0f));
++ QCOMPARE(m_camera->wrapXRotation(), false);
++ QCOMPARE(m_camera->wrapYRotation(), true);
++ QCOMPARE(m_camera->xRotation(), 30.0f);
++ QCOMPARE(m_camera->yRotation(), 30.0f);
++ QCOMPARE(m_camera->zoomLevel(), 500.0f);
++
++ m_camera->setCameraPreset(Q3DCamera::CameraPresetBehind); // Sets target and rotations
++
++ QCOMPARE(m_camera->cameraPreset(), Q3DCamera::CameraPresetBehind);
++ QCOMPARE(m_camera->maxZoomLevel(), 1000.0f);
++ QCOMPARE(m_camera->minZoomLevel(), 100.0f);
++ QCOMPARE(m_camera->target(), QVector3D(0.0f, 0.0f, 0.0f));
++ QCOMPARE(m_camera->wrapXRotation(), false);
++ QCOMPARE(m_camera->wrapYRotation(), true);
++ QCOMPARE(m_camera->xRotation(), 180.0f);
++ QCOMPARE(m_camera->yRotation(), 22.5f);
++ QCOMPARE(m_camera->zoomLevel(), 500.0f);
++
++ m_camera->setCameraPosition(10.0f, 15.0f, 125.0f); // Overrides preset
++
++ QCOMPARE(m_camera->cameraPreset(), Q3DCamera::CameraPresetNone);
++ QCOMPARE(m_camera->maxZoomLevel(), 1000.0f);
++ QCOMPARE(m_camera->minZoomLevel(), 100.0f);
++ QCOMPARE(m_camera->target(), QVector3D(0.0f, 0.0f, 0.0f));
++ QCOMPARE(m_camera->wrapXRotation(), false);
++ QCOMPARE(m_camera->wrapYRotation(), true);
++ QCOMPARE(m_camera->xRotation(), 10.0f);
++ QCOMPARE(m_camera->yRotation(), 15.0f);
++ QCOMPARE(m_camera->zoomLevel(), 125.0f);
++ }
++
++ QTEST_MAIN(tst_camera)
++ #include "tst_camera.moc"