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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include <QtTest/QtTest>
++
++ #include <QtDataVisualization/QCustom3DItem>
++
++ #include <QtGui/qquaternion.h>
++
++ class tst_custom: public QObject
++ {
++ Q_OBJECT
++
++ private slots:
++ void initTestCase();
++ void cleanupTestCase();
++ void init();
++ void cleanup();
++
++ void construct();
++
++ void initialProperties();
++ void initializeProperties();
++
++ private:
++ QCustom3DItem *m_custom;
++ };
++
++ void tst_custom::initTestCase()
++ {
++ }
++
++ void tst_custom::cleanupTestCase()
++ {
++ }
++
++ void tst_custom::init()
++ {
++ m_custom = new QCustom3DItem();
++ }
++
++ void tst_custom::cleanup()
++ {
++ delete m_custom;
++ }
++
++ void tst_custom::construct()
++ {
++ QCustom3DItem *custom = new QCustom3DItem();
++ QVERIFY(custom);
++ delete custom;
++
++ custom = new QCustom3DItem(":/customitem.obj", QVector3D(1.0f, 1.0f, 1.0f),
++ QVector3D(1.0f, 1.0f, 1.0f), QQuaternion(1.0f, 1.0f, 10.0f, 100.0f),
++ QImage(":/customtexture.jpg"));
++ QVERIFY(custom);
++ QCOMPARE(custom->meshFile(), QString(":/customitem.obj"));
++ QCOMPARE(custom->position(), QVector3D(1.0f, 1.0f, 1.0f));
++ QCOMPARE(custom->isPositionAbsolute(), false);
++ QCOMPARE(custom->rotation(), QQuaternion(1.0f, 1.0f, 10.0f, 100.0f));
++ QCOMPARE(custom->scaling(), QVector3D(1.0f, 1.0f, 1.0f));
++ QCOMPARE(custom->isScalingAbsolute(), true);
++ QCOMPARE(custom->isShadowCasting(), true);
++ QCOMPARE(custom->textureFile(), QString());
++ QCOMPARE(custom->isVisible(), true);
++ delete custom;
++ }
++
++ void tst_custom::initialProperties()
++ {
++ QVERIFY(m_custom);
++
++ QCOMPARE(m_custom->meshFile(), QString());
++ QCOMPARE(m_custom->position(), QVector3D());
++ QCOMPARE(m_custom->isPositionAbsolute(), false);
++ QCOMPARE(m_custom->rotation(), QQuaternion());
++ QCOMPARE(m_custom->scaling(), QVector3D(0.1f, 0.1f, 0.1f));
++ QCOMPARE(m_custom->isScalingAbsolute(), true);
++ QCOMPARE(m_custom->isShadowCasting(), true);
++ QCOMPARE(m_custom->textureFile(), QString());
++ QCOMPARE(m_custom->isVisible(), true);
++ }
++
++ void tst_custom::initializeProperties()
++ {
++ QVERIFY(m_custom);
++
++ m_custom->setMeshFile(":/customitem.obj");
++ m_custom->setPosition(QVector3D(1.0f, 1.0f, 1.0f));
++ m_custom->setPositionAbsolute(true);
++ m_custom->setRotation(QQuaternion(1.0f, 1.0f, 10.0f, 100.0f));
++ m_custom->setScaling(QVector3D(1.0f, 1.0f, 1.0f));
++ m_custom->setScalingAbsolute(false);
++ m_custom->setShadowCasting(false);
++ m_custom->setTextureFile(":/customtexture.jpg");
++ m_custom->setVisible(false);
++
++ QCOMPARE(m_custom->meshFile(), QString(":/customitem.obj"));
++ QCOMPARE(m_custom->position(), QVector3D(1.0f, 1.0f, 1.0f));
++ QCOMPARE(m_custom->isPositionAbsolute(), true);
++ QCOMPARE(m_custom->rotation(), QQuaternion(1.0f, 1.0f, 10.0f, 100.0f));
++ QCOMPARE(m_custom->scaling(), QVector3D(1.0f, 1.0f, 1.0f));
++ QCOMPARE(m_custom->isScalingAbsolute(), false);
++ QCOMPARE(m_custom->isShadowCasting(), false);
++ QCOMPARE(m_custom->textureFile(), QString(":/customtexture.jpg"));
++ QCOMPARE(m_custom->isVisible(), false);
++
++ m_custom->setTextureImage(QImage(QSize(10, 10), QImage::Format_ARGB32));
++ QCOMPARE(m_custom->textureFile(), QString());
++ }
++
++ QTEST_MAIN(tst_custom)
++ #include "tst_custom.moc"