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2026-10-29
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Absorb qtdatavis3d submodule
qt
/
qtdatavis3d
/
src
/
datavisualization
/
engine
/
shaders
/
plainColor.frag
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++ uniform highp vec4 color_mdl;
++
++ void main() {
++ gl_FragColor = color_mdl;
++ }
++
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