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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the QtDataVisualization API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++
++ #ifndef SCATTERSERIESRENDERCACHE_P_H
++ #define SCATTERSERIESRENDERCACHE_P_H
++
++ #include "datavisualizationglobal_p.h"
++ #include "seriesrendercache_p.h"
++ #include "qscatter3dseries_p.h"
++ #include "scatterrenderitem_p.h"
++
++ QT_BEGIN_NAMESPACE
++
++ class ScatterObjectBufferHelper;
++ class ScatterPointBufferHelper;
++
++ class ScatterSeriesRenderCache : public SeriesRenderCache
++ {
++ public:
++ ScatterSeriesRenderCache(QAbstract3DSeries *series, Abstract3DRenderer *renderer);
++ virtual ~ScatterSeriesRenderCache();
++
++ void cleanup(TextureHelper *texHelper) override;
++
++ inline ScatterRenderItemArray &renderArray() { return m_renderArray; }
++ inline QScatter3DSeries *series() const { return static_cast<QScatter3DSeries *>(m_series); }
++ inline void setItemSize(float size) { m_itemSize = size; }
++ inline float itemSize() const { return m_itemSize; }
++ inline void setSelectionIndexOffset(int offset) { m_selectionIndexOffset = offset; }
++ inline int selectionIndexOffset() const { return m_selectionIndexOffset; }
++ inline void setStaticBufferDirty(bool state) { m_staticBufferDirty = state; }
++ inline bool staticBufferDirty() const { return m_staticBufferDirty; }
++ inline int oldArraySize() const { return m_oldRenderArraySize; }
++ inline void setOldArraySize(int size) { m_oldRenderArraySize = size; }
++ inline const QString &oldMeshFileName() const { return m_oldMeshFileName; }
++ inline void setOldMeshFileName(const QString &meshFileName) { m_oldMeshFileName = meshFileName; }
++ inline void setBufferObject(ScatterObjectBufferHelper *object) { m_scatterBufferObj = object; }
++ inline ScatterObjectBufferHelper *bufferObject() const { return m_scatterBufferObj; }
++ inline void setBufferPoints(ScatterPointBufferHelper *object) { m_scatterBufferPoints = object; }
++ inline ScatterPointBufferHelper *bufferPoints() const { return m_scatterBufferPoints; }
++ inline QList<int> &updateIndices() { return m_updateIndices; }
++ inline QList<int> &bufferIndices() { return m_bufferIndices; }
++ inline void setVisibilityChanged(bool changed) { m_visibilityChanged = changed; }
++ inline bool visibilityChanged() const { return m_visibilityChanged; }
++
++ protected:
++ ScatterRenderItemArray m_renderArray;
++ float m_itemSize;
++ int m_selectionIndexOffset; // Temporarily cached value for selection color calculations
++ bool m_staticBufferDirty;
++ int m_oldRenderArraySize; // Used to detect if full buffer change needed
++ QString m_oldMeshFileName; // Used to detect if full buffer change needed
++ ScatterObjectBufferHelper *m_scatterBufferObj;
++ ScatterPointBufferHelper *m_scatterBufferPoints;
++ QList<int> m_updateIndices; // Used as temporary cache during item updates
++ QList<int> m_bufferIndices; // Cache for mapping renderarray to mesh buffer
++ bool m_visibilityChanged; // Used to detect if full buffer change needed
++ };
++
++ QT_END_NAMESPACE
++
++ #endif