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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
++
++ #include "q3dsurface.h"
++ #include "q3dsurface_p.h"
++
++ QT_BEGIN_NAMESPACE
++
++ /*!
++ * \class Q3DSurface
++ * \inmodule QtDataVisualization
++ * \brief The Q3DSurface class provides methods for rendering 3D surface plots.
++ * \since QtDataVisualization 1.0
++ *
++ * This class enables developers to render 3D surface plots and to view them by rotating the scene
++ * freely. The visual properties of the surface such as draw mode and shading can be controlled
++ * via QSurface3DSeries.
++ *
++ * The Q3DSurface supports selection by showing a highlighted ball on the data point where the user has clicked
++ * with left mouse button (when default input handler is in use) or selected via QSurface3DSeries.
++ * The selection pointer is accompanied with a label which in default case shows the value of the
++ * data point and the coordinates of the point.
++ *
++ * The value range and the label format shown on the axis can be controlled through QValue3DAxis.
++ *
++ * To rotate the graph, hold down the right mouse button and move the mouse. Zooming is done using mouse
++ * wheel. Both assume the default input handler is in use.
++ *
++ * If no axes are set explicitly to Q3DSurface, temporary default axes with no labels are created.
++ * These default axes can be modified via axis accessors, but as soon any axis is set explicitly
++ * for the orientation, the default axis for that orientation is destroyed.
++ *
++ * \section1 How to construct a minimal Q3DSurface graph
++ *
++ * First, construct Q3DSurface. Since we are running the graph as top level window
++ * in this example, we need to clear the \c Qt::FramelessWindowHint flag, which gets set by
++ * default:
++ *
++ * \snippet doc_src_q3dsurface_construction.cpp 0
++ *
++ * Now Q3DSurface is ready to receive data to be rendered. Create data elements to receive values:
++ *
++ * \snippet doc_src_q3dsurface_construction.cpp 1
++ *
++ * First feed the data to the row elements and then add their pointers to the data element:
++ *
++ * \snippet doc_src_q3dsurface_construction.cpp 2
++ *
++ * Create a new series and set data to it:
++ *
++ * \snippet doc_src_q3dsurface_construction.cpp 3
++ *
++ * Finally you will need to set it visible:
++ *
++ * \snippet doc_src_q3dsurface_construction.cpp 4
++ *
++ * The complete code needed to create and display this graph is:
++ *
++ * \snippet doc_src_q3dsurface_construction.cpp 5
++ *
++ * And this is what those few lines of code produce:
++ *
++ * \image q3dsurface-minimal.png
++ * {Minimal 3D surface graph showing a green folded ridge surface over
++ * a grid floor}
++ *
++ * The scene can be rotated, zoomed into, and a surface point can be selected to view its position,
++ * but no other interaction is included in this minimal code example.
++ * You can learn more by familiarizing yourself with the examples provided,
++ * like the \l{Surface Graph}.
++ *
++ *
++ * \sa Q3DBars, Q3DScatter, {Qt Data Visualization C++ Classes}
++ */
++
++ /*!
++ * Constructs a new 3D surface graph with optional \a parent window
++ * and surface \a format.
++ */
++ Q3DSurface::Q3DSurface(const QSurfaceFormat *format, QWindow *parent)
++ : QAbstract3DGraph(new Q3DSurfacePrivate(this), format, parent)
++ {
++ if (!dptr()->m_initialized)
++ return;
++
++ dptr()->m_shared = new Surface3DController(geometry());
++ d_ptr->setVisualController(dptr()->m_shared);
++ dptr()->m_shared->initializeOpenGL();
++ QObject::connect(dptr()->m_shared, &Surface3DController::selectedSeriesChanged,
++ this, &Q3DSurface::selectedSeriesChanged);
++ QObject::connect(dptr()->m_shared, &Surface3DController::flipHorizontalGridChanged,
++ this, &Q3DSurface::flipHorizontalGridChanged);
++ }
++
++ /*!
++ * Destroys the 3D surface graph.
++ */
++ Q3DSurface::~Q3DSurface()
++ {
++ }
++
++ /*!
++ * Adds the \a series to the graph. A graph can contain multiple series, but has only one set of
++ * axes. If the newly added series has specified a selected item, it will be highlighted and
++ * any existing selection will be cleared. Only one added series can have an active selection.
++ *
++ * \sa QAbstract3DGraph::hasSeries()
++ */
++ void Q3DSurface::addSeries(QSurface3DSeries *series)
++ {
++ dptr()->m_shared->addSeries(series);
++ }
++
++ /*!
++ * Removes the \a series from the graph.
++ *
++ * \sa QAbstract3DGraph::hasSeries()
++ */
++ void Q3DSurface::removeSeries(QSurface3DSeries *series)
++ {
++ dptr()->m_shared->removeSeries(series);
++ }
++
++ /*!
++ * Returns the list of series added to this graph.
++ *
++ * \sa QAbstract3DGraph::hasSeries()
++ */
++ QList<QSurface3DSeries *> Q3DSurface::seriesList() const
++ {
++ return dptrc()->m_shared->surfaceSeriesList();
++ }
++
++ Q3DSurfacePrivate *Q3DSurface::dptr()
++ {
++ return static_cast<Q3DSurfacePrivate *>(d_ptr.data());
++ }
++
++ const Q3DSurfacePrivate *Q3DSurface::dptrc() const
++ {
++ return static_cast<const Q3DSurfacePrivate *>(d_ptr.data());
++ }
++
++ /*!
++ * \property Q3DSurface::axisX
++ *
++ * \brief The active x-axis.
++ */
++
++ /*!
++ * Sets \a axis as the active x-axis. Implicitly calls addAxis() to transfer the
++ * ownership of the axis to this graph.
++ *
++ * If \a axis is null, a temporary default axis with no labels and an
++ * automatically adjusting range is created.
++ *
++ * This temporary axis is destroyed if another axis is set explicitly to the
++ * same orientation.
++ *
++ * \sa addAxis(), releaseAxis()
++ */
++ void Q3DSurface::setAxisX(QValue3DAxis *axis)
++ {
++ dptr()->m_shared->setAxisX(axis);
++ }
++
++ QValue3DAxis *Q3DSurface::axisX() const
++ {
++ return static_cast<QValue3DAxis *>(dptrc()->m_shared->axisX());
++ }
++
++ /*!
++ * \property Q3DSurface::axisY
++ *
++ * \brief The active y-axis.
++ */
++
++ /*!
++ * Sets \a axis as the active y-axis. Implicitly calls addAxis() to transfer the
++ * ownership of the axis to this graph.
++ *
++ * If \a axis is null, a temporary default axis with no labels and an
++ * automatically adjusting range is created.
++ *
++ * This temporary axis is destroyed if another axis is set explicitly to the
++ * same orientation.
++ *
++ * \sa addAxis(), releaseAxis()
++ */
++ void Q3DSurface::setAxisY(QValue3DAxis *axis)
++ {
++ dptr()->m_shared->setAxisY(axis);
++ }
++
++ QValue3DAxis *Q3DSurface::axisY() const
++ {
++ return static_cast<QValue3DAxis *>(dptrc()->m_shared->axisY());
++ }
++
++ /*!
++ * \property Q3DSurface::axisZ
++ *
++ * \brief The active z-axis.
++ */
++
++ /*!
++ * Sets \a axis as the active z-axis. Implicitly calls addAxis() to transfer the
++ * ownership of the axis to this graph.
++ *
++ * If \a axis is null, a temporary default axis with no labels and an
++ * automatically adjusting range is created.
++ *
++ * This temporary axis is destroyed if another axis is set explicitly to the
++ * same orientation.
++ *
++ * \sa addAxis(), releaseAxis()
++ */
++ void Q3DSurface::setAxisZ(QValue3DAxis *axis)
++ {
++ dptr()->m_shared->setAxisZ(axis);
++ }
++
++ QValue3DAxis *Q3DSurface::axisZ() const
++ {
++ return static_cast<QValue3DAxis *>(dptrc()->m_shared->axisZ());
++ }
++
++ /*!
++ * \property Q3DSurface::selectedSeries
++ *
++ * \brief The selected series or null.
++ *
++ * If selectionMode has \c SelectionMultiSeries set, this
++ * property holds the series which owns the selected point.
++ */
++ QSurface3DSeries *Q3DSurface::selectedSeries() const
++ {
++ return dptrc()->m_shared->selectedSeries();
++ }
++
++ /*!
++ * \property Q3DSurface::flipHorizontalGrid
++ * \since QtDataVisualization 1.2
++ *
++ * \brief Whether the horizontal axis grid is displayed on top of the graph
++ * rather than on the bottom.
++ *
++ * In some use cases the horizontal axis grid is mostly covered by the surface, so it can be more
++ * useful to display the horizontal axis grid on top of the graph rather than on the bottom.
++ * A typical use case for this is showing 2D spectrograms using orthoGraphic projection with
++ * a top-down viewpoint.
++ *
++ * If \c{false}, the horizontal axis grid and labels are drawn on the horizontal background
++ * of the graph.
++ * If \c{true}, the horizontal axis grid and labels are drawn on the opposite side of the graph
++ * from the horizontal background.
++ * Defaults to \c{false}.
++ */
++ void Q3DSurface::setFlipHorizontalGrid(bool flip)
++ {
++ dptr()->m_shared->setFlipHorizontalGrid(flip);
++ }
++
++ bool Q3DSurface::flipHorizontalGrid() const
++ {
++ return dptrc()->m_shared->flipHorizontalGrid();
++ }
++
++ /*!
++ * Adds \a axis to the graph. The axes added via addAxis are not yet taken to use,
++ * addAxis is simply used to give the ownership of the \a axis to the graph.
++ * The \a axis must not be null or added to another graph.
++ *
++ * \sa releaseAxis(), setAxisX(), setAxisY(), setAxisZ()
++ */
++ void Q3DSurface::addAxis(QValue3DAxis *axis)
++ {
++ dptr()->m_shared->addAxis(axis);
++ }
++
++ /*!
++ * Releases the ownership of the \a axis back to the caller, if it is added to this graph.
++ * If the released \a axis is in use, a new default axis will be created and set active.
++ *
++ * If the default axis is released and added back later, it behaves as any other axis would.
++ *
++ * \sa addAxis(), setAxisX(), setAxisY(), setAxisZ()
++ */
++ void Q3DSurface::releaseAxis(QValue3DAxis *axis)
++ {
++ dptr()->m_shared->releaseAxis(axis);
++ }
++
++ /*!
++ * Returns the list of all added axes.
++ *
++ * \sa addAxis()
++ */
++ QList<QValue3DAxis *> Q3DSurface::axes() const
++ {
++ QList<QAbstract3DAxis *> abstractAxes = dptrc()->m_shared->axes();
++ QList<QValue3DAxis *> retList;
++ for (auto axis: abstractAxes)
++ retList.append(static_cast<QValue3DAxis *>(axis));
++
++ return retList;
++ }
++
++ // Q3DSurfacePrivate
++
++ Q3DSurfacePrivate::Q3DSurfacePrivate(Q3DSurface *q)
++ : QAbstract3DGraphPrivate(q),
++ m_shared(0)
++ {
++ }
++
++ Q3DSurfacePrivate::~Q3DSurfacePrivate()
++ {
++ }
++
++ void Q3DSurfacePrivate::handleAxisXChanged(QAbstract3DAxis *axis)
++ {
++ emit qptr()->axisXChanged(static_cast<QValue3DAxis *>(axis));
++ }
++
++ void Q3DSurfacePrivate::handleAxisYChanged(QAbstract3DAxis *axis)
++ {
++ emit qptr()->axisYChanged(static_cast<QValue3DAxis *>(axis));
++ }
++
++ void Q3DSurfacePrivate::handleAxisZChanged(QAbstract3DAxis *axis)
++ {
++ emit qptr()->axisZChanged(static_cast<QValue3DAxis *>(axis));
++ }
++
++ Q3DSurface *Q3DSurfacePrivate::qptr()
++ {
++ return static_cast<Q3DSurface *>(q_ptr);
++ }
++
++ QT_END_NAMESPACE