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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
++
++ #include "customrenderitem_p.h"
++
++ QT_BEGIN_NAMESPACE
++
++ CustomRenderItem::CustomRenderItem()
++ : AbstractRenderItem(),
++ m_texture(0),
++ m_positionAbsolute(false),
++ m_scalingAbsolute(true),
++ m_object(0),
++ m_needBlend(true),
++ m_visible(true),
++ m_valid(true),
++ m_index(0),
++ m_shadowCasting(false),
++ m_isFacingCamera(false),
++ m_item(0),
++ m_renderer(0),
++ m_labelItem(false),
++ m_textureWidth(0),
++ m_textureHeight(0),
++ m_textureDepth(0),
++ m_isVolume(false),
++ m_textureFormat(QImage::Format_ARGB32),
++ m_sliceIndexX(-1),
++ m_sliceIndexY(-1),
++ m_sliceIndexZ(-1),
++ m_alphaMultiplier(1.0f),
++ m_preserveOpacity(true),
++ m_useHighDefShader(true),
++ m_drawSlices(false),
++ m_drawSliceFrames(false)
++
++ {
++ }
++
++ CustomRenderItem::~CustomRenderItem()
++ {
++ ObjectHelper::releaseObjectHelper(m_renderer, m_object);
++ }
++
++ bool CustomRenderItem::setMesh(const QString &meshFile)
++ {
++ ObjectHelper::resetObjectHelper(m_renderer, m_object, meshFile);
++ return m_object ? true : false;
++ }
++
++ void CustomRenderItem::setColorTable(const QList<QRgb> &colors)
++ {
++ m_colorTable.resize(256);
++ for (int i = 0; i < 256; i++) {
++ if (i < colors.size()) {
++ const QRgb &rgb = colors.at(i);
++ m_colorTable[i] = QVector4D(float(qRed(rgb)) / 255.0f,
++ float(qGreen(rgb)) / 255.0f,
++ float(qBlue(rgb)) / 255.0f,
++ float(qAlpha(rgb)) / 255.0f);
++ } else {
++ m_colorTable[i] = QVector4D(0.0f, 0.0f, 0.0f, 0.0f);
++ }
++ }
++ }
++
++ void CustomRenderItem::setMinBounds(const QVector3D &bounds)
++ {
++ m_minBounds = bounds;
++ m_minBoundsNormal = m_minBounds;
++ m_minBoundsNormal.setY(-m_minBoundsNormal.y());
++ m_minBoundsNormal.setZ(-m_minBoundsNormal.z());
++ m_minBoundsNormal = 0.5f * (m_minBoundsNormal + oneVector);
++ }
++
++ void CustomRenderItem::setMaxBounds(const QVector3D &bounds)
++ {
++ m_maxBounds = bounds;
++ m_maxBoundsNormal = m_maxBounds;
++ m_maxBoundsNormal.setY(-m_maxBoundsNormal.y());
++ m_maxBoundsNormal.setZ(-m_maxBoundsNormal.z());
++ m_maxBoundsNormal = 0.5f * (m_maxBoundsNormal + oneVector);
++ }
++
++ void CustomRenderItem::setSliceFrameColor(const QColor &color)
++ {
++ const QRgb &rgb = color.rgba();
++ m_sliceFrameColor = QVector4D(float(qRed(rgb)) / 255.0f,
++ float(qGreen(rgb)) / 255.0f,
++ float(qBlue(rgb)) / 255.0f,
++ float(1.0f)); // Alpha not supported for frames
++ }
++
++ QT_END_NAMESPACE