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++ // Copyright (C) 2017 Ford Motor Company
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
++
++ #include "dynamicclient.h"
++ #include <QMetaMethod>
++
++ // constructor
++ DynamicClient::DynamicClient(QSharedPointer<QRemoteObjectDynamicReplica> ptr) :
++ QObject(nullptr), clientSwitchState(false), reptr(ptr)
++ {
++ //connect signal for replica valid changed with signal slot initialization
++ QObject::connect(reptr.data(), &QRemoteObjectDynamicReplica::initialized, this,
++ &DynamicClient::initConnection_slot);
++ }
++
++ //destructor
++ DynamicClient::~DynamicClient()
++ {
++
++ }
++
++ // Function to initialize connections between slots and signals
++ void DynamicClient::initConnection_slot()
++ {
++
++ // connect source replica signal currStateChanged() with client's recSwitchState() slot to receive source's current state
++ QObject::connect(reptr.data(), SIGNAL(currStateChanged(bool)), this, SLOT(recSwitchState_slot(bool)));
++ // connect client's echoSwitchState(..) signal with replica's server_slot(..) to echo back received state
++ QObject::connect(this, SIGNAL(echoSwitchState(bool)),reptr.data(), SLOT(server_slot(bool)));
++ }
++
++
++ void DynamicClient::recSwitchState_slot(bool value)
++ {
++ clientSwitchState = reptr->property("currState").toBool(); // use replica property to get "currState" from source
++ qDebug() << "Received source state " << value << clientSwitchState;
++ Q_EMIT echoSwitchState(clientSwitchState); // Emit signal to echo received state back to server
++ }
++