Revision control

++ // Copyright (C) 2017-2016 Ford Motor Company
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++ #ifndef QQNXNATIVEIO_H
++ #define QQNXNATIVEIO_H
++
++ #include <QtNetwork/qabstractsocket.h>
++ #include <QtRemoteObjects/qtremoteobjectglobal.h>
++
++ QT_BEGIN_NAMESPACE
++
++ /*
++ * The implementation of the Source and Replica
++ * side QIODevice look like they will be fairly
++ * different, including different APIs. So
++ * creating a 2nd derived type for the source.
++ *
++ * TODO: revisit if these can be combined into a
++ * single type.
++ *
++ * With two types, QQnxNativeIo will need to get
++ * Source or Replica added. Not sure what intuitive
++ * names are yet. So for now, QQnxNativeIo is the
++ * Replica side, QIOQnxSourcePrivate is the Source
++ * side. Revisit the name as this matures.
++ *
++ */
++ class QQnxNativeIoPrivate;
++ class QIOQnxSourcePrivate;
++
++ class Q_REMOTEOBJECTS_EXPORT QQnxNativeIo : public QIODevice
++ {
++ Q_OBJECT
++ Q_DECLARE_PRIVATE(QQnxNativeIo)
++
++ public:
++ explicit QQnxNativeIo(QObject *parent = nullptr);
++ ~QQnxNativeIo() override;
++
++ bool connectToServer(OpenMode openMode = ReadWrite);
++ bool connectToServer(const QString &name, OpenMode openMode = ReadWrite);
++ void disconnectFromServer();
++
++ void setServerName(const QString &name);
++ QString serverName() const;
++
++ void abort();
++ bool isSequential() const override;
++ qint64 bytesAvailable() const override;
++ qint64 bytesToWrite() const override;
++ bool open(OpenMode openMode = ReadWrite) override;
++ void close() override;
++ QAbstractSocket::SocketError error() const;
++ bool flush();
++ bool isValid() const;
++
++ QAbstractSocket::SocketState state() const;
++ bool waitForBytesWritten(int msecs = 30000) override;
++ bool waitForConnected(int msecs = 30000);
++ bool waitForDisconnected(int msecs = 30000);
++ bool waitForReadyRead(int msecs = 30000) override;
++
++ Q_SIGNALS:
++ void connected();
++ void disconnected();
++ void error(QAbstractSocket::SocketError socketError);
++ void stateChanged(QAbstractSocket::SocketState socketState);
++
++ protected:
++ qint64 readData(char*, qint64) override;
++ qint64 writeData(const char*, qint64) override;
++
++ private:
++ Q_DISABLE_COPY(QQnxNativeIo)
++ };
++
++ class Q_REMOTEOBJECTS_EXPORT QIOQnxSource : public QIODevice
++ {
++ Q_OBJECT
++ Q_DECLARE_PRIVATE(QIOQnxSource)
++
++ public:
++ explicit QIOQnxSource(int rcvid, QObject *parent = nullptr);
++ ~QIOQnxSource() override;
++
++ bool isSequential() const override;
++ qint64 bytesAvailable() const override;
++ qint64 bytesToWrite() const override;
++ void close() override;
++ QAbstractSocket::SocketError error() const;
++ bool isValid() const;
++
++ QAbstractSocket::SocketState state() const;
++ bool waitForBytesWritten(int msecs = 30000) override;
++ bool waitForConnected(int msecs = 30000);
++ bool waitForDisconnected(int msecs = 30000);
++ bool waitForReadyRead(int msecs = 30000) override;
++
++ Q_SIGNALS:
++ void disconnected();
++ void error(QAbstractSocket::SocketError socketError);
++ void stateChanged(QAbstractSocket::SocketState socketState);
++
++ protected:
++ qint64 readData(char*, qint64) override;
++ qint64 writeData(const char*, qint64) override;
++ bool open(OpenMode openMode) override;
++
++ private Q_SLOTS:
++ void onDisconnected();
++
++ private:
++ Q_DISABLE_COPY(QIOQnxSource)
++ friend class QQnxNativeServerPrivate;
++ friend class QnxServerIo;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // QQNXNATIVEIO_H