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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++ #ifndef QEVENTDISPATCHER_WIN_P_H
++ #define QEVENTDISPATCHER_WIN_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists purely as an
++ // implementation detail. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include "QtCore/qabstracteventdispatcher.h"
++ #include "QtCore/qt_windows.h"
++ #include "QtCore/qhash.h"
++ #include "QtCore/qatomic.h"
++
++ #include "qabstracteventdispatcher_p.h"
++
++ QT_BEGIN_NAMESPACE
++
++ class QEventDispatcherWin32Private;
++
++ // forward declaration
++ LRESULT QT_WIN_CALLBACK qt_internal_proc(HWND hwnd, UINT message, WPARAM wp, LPARAM lp);
++
++ class Q_CORE_EXPORT QEventDispatcherWin32 : public QAbstractEventDispatcherV2
++ {
++ Q_OBJECT
++ Q_DECLARE_PRIVATE(QEventDispatcherWin32)
++
++ public:
++ explicit QEventDispatcherWin32(QObject *parent = nullptr);
++ ~QEventDispatcherWin32();
++
++ bool QT_ENSURE_STACK_ALIGNED_FOR_SSE processEvents(QEventLoop::ProcessEventsFlags flags) override;
++
++ void registerSocketNotifier(QSocketNotifier *notifier) override;
++ void unregisterSocketNotifier(QSocketNotifier *notifier) override;
++
++ void registerTimer(Qt::TimerId timerId, Duration interval, Qt::TimerType timerType,
++ QObject *object) final;
++ bool unregisterTimer(Qt::TimerId timerId) final;
++ bool unregisterTimers(QObject *object) final;
++ QList<TimerInfoV2> timersForObject(QObject *object) const final;
++ Duration remainingTime(Qt::TimerId timerId) const final;
++
++ void wakeUp() override;
++ void interrupt() override;
++
++ void startingUp() override;
++ void closingDown() override;
++
++ bool event(QEvent *e) override;
++
++ HWND internalHwnd();
++
++ protected:
++ QEventDispatcherWin32(QEventDispatcherWin32Private &dd, QObject *parent = nullptr);
++ virtual void sendPostedEvents();
++ void doUnregisterSocketNotifier(QSocketNotifier *notifier);
++
++ private:
++ friend LRESULT QT_WIN_CALLBACK qt_internal_proc(HWND hwnd, UINT message, WPARAM wp, LPARAM lp);
++ };
++
++ struct QSockNot {
++ QSocketNotifier *obj;
++ qintptr fd;
++ };
++ typedef QHash<qintptr, QSockNot *> QSNDict;
++
++ struct QSockFd {
++ long event;
++ long mask;
++ bool selected;
++
++ explicit inline QSockFd(long ev = 0, long ma = 0) : event(ev), mask(ma), selected(false) { }
++ };
++ typedef QHash<qintptr, QSockFd> QSFDict;
++
++ struct WinTimerInfo { // internal timer info
++ qint64 interval; // - in milliseconds
++ quint64 timeout; // - when to actually fire
++ QObject *dispatcher;
++ QObject *obj; // - object to receive events
++ int timerId;
++ Qt::TimerType timerType;
++ UINT fastTimerId;
++ bool inTimerEvent;
++ bool usesExtendedInterval;
++ bool isSecondTimeout;
++ };
++
++ class QZeroTimerEvent : public QTimerEvent
++ {
++ public:
++ explicit inline QZeroTimerEvent(int timerId)
++ : QTimerEvent(timerId)
++ { t = QEvent::ZeroTimerEvent; }
++ };
++
++ typedef QHash<int, WinTimerInfo*> WinTimerDict; // fast dict of timers
++
++ class Q_CORE_EXPORT QEventDispatcherWin32Private : public QAbstractEventDispatcherPrivate
++ {
++ Q_DECLARE_PUBLIC(QEventDispatcherWin32)
++ public:
++ QEventDispatcherWin32Private();
++ ~QEventDispatcherWin32Private();
++
++ QAtomicInt interrupt;
++
++ // internal window handle used for socketnotifiers/timers/etc
++ HWND internalHwnd;
++
++ // for controlling when to send posted events
++ UINT_PTR sendPostedEventsTimerId;
++ QAtomicInt wakeUps;
++ void startPostedEventsTimer();
++
++ // timers
++ WinTimerDict timerDict;
++ void registerTimer(WinTimerInfo *t);
++ void unregisterTimer(WinTimerInfo *t);
++ void sendTimerEvent(int timerId);
++
++ // socket notifiers
++ QSNDict sn_read;
++ QSNDict sn_write;
++ QSNDict sn_except;
++ QSFDict active_fd;
++ bool activateNotifiersPosted;
++ void postActivateSocketNotifiers();
++ void doWsaAsyncSelect(qintptr socket, long event);
++
++ bool closingDown = false;
++
++ QList<MSG> queuedUserInputEvents;
++ QList<MSG> queuedSocketEvents;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // QEVENTDISPATCHER_WIN_P_H