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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++ // Qt-Security score:significant reason:default
++
++ #ifndef QCHRONOTIMER_H
++ #define QCHRONOTIMER_H
++
++ #ifndef QT_NO_QOBJECT
++
++ #include <QtCore/qcoreevent.h>
++ #include <QtCore/qnamespace.h>
++ #include <QtCore/qobject.h>
++ #include <QtCore/qproperty.h>
++ #include <QtCore/qtimer.h>
++
++ #include <chrono>
++
++ QT_BEGIN_NAMESPACE
++
++ class QTimerPrivate;
++ class Q_CORE_EXPORT QChronoTimer : public QObject
++ {
++ Q_OBJECT
++ Q_PROPERTY(bool singleShot READ isSingleShot WRITE setSingleShot
++ BINDABLE bindableSingleShot FINAL)
++ Q_PROPERTY(std::chrono::nanoseconds interval READ interval WRITE setInterval
++ BINDABLE bindableInterval FINAL)
++ Q_PROPERTY(std::chrono::nanoseconds remainingTime READ remainingTime FINAL)
++ Q_PROPERTY(Qt::TimerType timerType READ timerType WRITE setTimerType
++ BINDABLE bindableTimerType FINAL)
++ Q_PROPERTY(bool active READ isActive STORED false BINDABLE bindableActive FINAL)
++
++ template <typename Functor>
++ using FunctorContext = typename QtPrivate::ContextTypeForFunctor<Functor>::ContextType;
++
++ public:
++ explicit QChronoTimer(std::chrono::nanoseconds nsec, QObject *parent = nullptr);
++ explicit QChronoTimer(QObject *parent = nullptr);
++ ~QChronoTimer() override;
++
++ bool isActive() const;
++ QBindable<bool> bindableActive();
++ Qt::TimerId id() const;
++
++ void setInterval(std::chrono::nanoseconds nsec);
++ std::chrono::nanoseconds interval() const;
++ QBindable<std::chrono::nanoseconds> bindableInterval();
++
++ std::chrono::nanoseconds remainingTime() const;
++
++ void setTimerType(Qt::TimerType atype);
++ Qt::TimerType timerType() const;
++ QBindable<Qt::TimerType> bindableTimerType();
++
++ void setSingleShot(bool singleShot);
++ bool isSingleShot() const;
++ QBindable<bool> bindableSingleShot();
++
++ #ifdef Q_QDOC
++ template <typename Functor>
++ QMetaObject::Connection callOnTimeout(const QObject *context, Functor &&slot,
++ Qt::ConnectionType connectionType = Qt::AutoConnection);
++ #else
++ template <typename ... Args>
++ QMetaObject::Connection callOnTimeout(Args && ...args)
++ {
++ return QObject::connect(this, &QChronoTimer::timeout, std::forward<Args>(args)... );
++ }
++ #endif
++
++ public Q_SLOTS:
++ void start();
++ void stop();
++
++ Q_SIGNALS:
++ void timeout(QPrivateSignal);
++
++ protected:
++ void timerEvent(QTimerEvent *) override;
++
++ private:
++ Q_DISABLE_COPY(QChronoTimer)
++
++ // QChronoTimer uses QTimerPrivate
++ inline QTimerPrivate *d_func() noexcept
++ { Q_CAST_IGNORE_ALIGN(return reinterpret_cast<QTimerPrivate *>(qGetPtrHelper(d_ptr));) }
++ inline const QTimerPrivate *d_func() const noexcept
++ { Q_CAST_IGNORE_ALIGN(return reinterpret_cast<const QTimerPrivate *>(qGetPtrHelper(d_ptr));) }
++
++ // These two functions are inherited from QObject
++ int startTimer(std::chrono::nanoseconds) = delete;
++ void killTimer(int) = delete;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif // QT_NO_QOBJECT
++
++ #endif // QCHRONOTIMER_H