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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
++ // Qt-Security score:critical reason:data-parser
++
++ #include "qbuffer.h"
++ #include <QtCore/qmetaobject.h>
++ #include "private/qiodevice_p.h"
++
++ #include <limits>
++
++ QT_BEGIN_NAMESPACE
++
++ /** QBufferPrivate **/
++ class QBufferPrivate : public QIODevicePrivate
++ {
++ Q_DECLARE_PUBLIC(QBuffer)
++
++ public:
++ QBufferPrivate() = default;
++
++ QByteArray *buf = nullptr;
++ QByteArray defaultBuf;
++
++ qint64 peek(char *data, qint64 maxSize) override;
++ QByteArray peek(qint64 maxSize) override;
++
++ #ifndef QT_NO_QOBJECT
++ qint64 writtenSinceLastEmit = 0;
++ int signalConnectionCount = 0;
++ bool signalsEmitted = false;
++ #endif
++ };
++
++ qint64 QBufferPrivate::peek(char *data, qint64 maxSize)
++ {
++ qint64 readBytes = qMin(maxSize, static_cast<qint64>(buf->size()) - pos);
++ memcpy(data, buf->constData() + pos, readBytes);
++ return readBytes;
++ }
++
++ QByteArray QBufferPrivate::peek(qint64 maxSize)
++ {
++ qint64 readBytes = qMin(maxSize, static_cast<qint64>(buf->size()) - pos);
++ if (pos == 0 && maxSize >= buf->size())
++ return *buf;
++ return QByteArray(buf->constData() + pos, readBytes);
++ }
++
++ /*!
++ \class QBuffer
++ \inmodule QtCore
++ \reentrant
++ \brief The QBuffer class provides a QIODevice interface for a QByteArray.
++
++ \ingroup io
++
++ QBuffer allows you to access a QByteArray using the QIODevice
++ interface. The QByteArray is treated just as a standard random-accessed
++ file. Example:
++
++ \snippet buffer/buffer.cpp 0
++
++ By default, an internal QByteArray buffer is created for you when
++ you create a QBuffer. You can access this buffer directly by
++ calling buffer(). You can also use QBuffer with an existing
++ QByteArray by calling setBuffer(), or by passing your array to
++ QBuffer's constructor.
++
++ Call open() to open the buffer. Then call write() or
++ putChar() to write to the buffer, and read(), readLine(),
++ readAll(), or getChar() to read from it. size() returns the
++ current size of the buffer, and you can seek to arbitrary
++ positions in the buffer by calling seek(). When you are done with
++ accessing the buffer, call close().
++
++ The following code snippet shows how to write data to a
++ QByteArray using QDataStream and QBuffer:
++
++ \snippet buffer/buffer.cpp 1
++
++ Effectively, we convert the application's QPalette into a byte
++ array. Here's how to read the data from the QByteArray:
++
++ \snippet buffer/buffer.cpp 2
++
++ QTextStream and QDataStream also provide convenience constructors
++ that take a QByteArray and that create a QBuffer behind the
++ scenes.
++
++ QBuffer emits readyRead() when new data has arrived in the
++ buffer. By connecting to this signal, you can use QBuffer to
++ store temporary data before processing it. QBuffer also emits
++ bytesWritten() every time new data has been written to the buffer.
++
++ \sa QFile, QDataStream, QTextStream, QByteArray
++ */
++
++ #ifdef QT_NO_QOBJECT
++ QBuffer::QBuffer()
++ : QIODevice(*new QBufferPrivate)
++ {
++ Q_D(QBuffer);
++ d->buf = &d->defaultBuf;
++ }
++ QBuffer::QBuffer(QByteArray *buf)
++ : QIODevice(*new QBufferPrivate)
++ {
++ Q_D(QBuffer);
++ d->buf = buf ? buf : &d->defaultBuf;
++ d->defaultBuf.clear();
++ }
++ #else
++ /*!
++ Constructs an empty buffer with the given \a parent. You can call
++ setData() to fill the buffer with data, or you can open it in
++ write mode and use write().
++
++ \sa open()
++ */
++ QBuffer::QBuffer(QObject *parent)
++ : QIODevice(*new QBufferPrivate, parent)
++ {
++ Q_D(QBuffer);
++ d->buf = &d->defaultBuf;
++ }
++
++ /*!
++ Constructs a QBuffer that uses the QByteArray pointed to by \a
++ byteArray as its internal buffer, and with the given \a parent.
++ The caller is responsible for ensuring that \a byteArray remains
++ valid until the QBuffer is destroyed, or until setBuffer() is
++ called to change the buffer. QBuffer doesn't take ownership of
++ the QByteArray.
++
++ If you open the buffer in write-only mode or read-write mode and
++ write something into the QBuffer, \a byteArray will be modified.
++
++ Example:
++
++ \snippet buffer/buffer.cpp 3
++
++ \sa open(), setBuffer(), setData()
++ */
++ QBuffer::QBuffer(QByteArray *byteArray, QObject *parent)
++ : QIODevice(*new QBufferPrivate, parent)
++ {
++ Q_D(QBuffer);
++ d->buf = byteArray ? byteArray : &d->defaultBuf;
++ d->defaultBuf.clear();
++ }
++ #endif
++
++ /*!
++ Destroys the buffer.
++ */
++
++ QBuffer::~QBuffer()
++ {
++ }
++
++ /*!
++ Makes QBuffer use the QByteArray pointed to by \a
++ byteArray as its internal buffer. The caller is responsible for
++ ensuring that \a byteArray remains valid until the QBuffer is
++ destroyed, or until setBuffer() is called to change the buffer.
++ QBuffer doesn't take ownership of the QByteArray.
++
++ Does nothing if isOpen() is true.
++
++ If you open the buffer in write-only mode or read-write mode and
++ write something into the QBuffer, \a byteArray will be modified.
++
++ Example:
++
++ \snippet buffer/buffer.cpp 4
++
++ If \a byteArray is \nullptr, the buffer creates its own internal
++ QByteArray to work on. This byte array is initially empty.
++
++ \sa buffer(), setData(), open()
++ */
++
++ void QBuffer::setBuffer(QByteArray *byteArray)
++ {
++ Q_D(QBuffer);
++ if (isOpen()) {
++ qWarning("QBuffer::setBuffer: Buffer is open");
++ return;
++ }
++ if (byteArray) {
++ d->buf = byteArray;
++ } else {
++ d->buf = &d->defaultBuf;
++ }
++ d->defaultBuf.clear();
++ }
++
++ /*!
++ Returns a reference to the QBuffer's internal buffer. You can use
++ it to modify the QByteArray behind the QBuffer's back.
++
++ \sa setBuffer(), data()
++ */
++
++ QByteArray &QBuffer::buffer()
++ {
++ Q_D(QBuffer);
++ return *d->buf;
++ }
++
++ /*!
++ \overload
++
++ This is the same as data().
++ */
++
++ const QByteArray &QBuffer::buffer() const
++ {
++ Q_D(const QBuffer);
++ return *d->buf;
++ }
++
++
++ /*!
++ Returns the data contained in the buffer.
++
++ This is the same as buffer().
++
++ \sa setData(), setBuffer()
++ */
++
++ const QByteArray &QBuffer::data() const
++ {
++ Q_D(const QBuffer);
++ return *d->buf;
++ }
++
++ /*!
++ Sets the contents of the internal buffer to be \a data. This is
++ the same as assigning \a data to buffer().
++
++ Does nothing if isOpen() is true.
++
++ \sa setBuffer()
++ */
++ void QBuffer::setData(const QByteArray &data)
++ {
++ Q_D(QBuffer);
++ if (isOpen()) {
++ qWarning("QBuffer::setData: Buffer is open");
++ return;
++ }
++ *d->buf = data;
++ }
++
++ /*!
++ \overload
++
++ Sets the contents of the internal buffer to be the first \a size
++ bytes of \a data.
++
++ \note In Qt versions prior to 6.5, this function took the length as
++ an \c{int} parameter, potentially truncating sizes.
++ */
++ void QBuffer::setData(const char *data, qsizetype size)
++ {
++ Q_D(QBuffer);
++ if (isOpen()) {
++ qWarning("QBuffer::setData: Buffer is open");
++ return;
++ }
++ d->buf->assign(data, data + size);
++ }
++
++ /*!
++ Opens the buffer using \a mode flags, returning \c true if successful;
++ otherwise returns \c false.
++
++ The flags for \a mode must include \l QIODeviceBase::ReadOnly,
++ \l WriteOnly, or \l ReadWrite. If not, an error is printed and
++ the method fails. In any other case, it succeeds.
++
++ Unlike \l QFile::open(), opening a QBuffer with \l WriteOnly
++ does not truncate it. However, \l pos() is set to \c{0}.
++ Use \l Append or \l Truncate to change either behavior.
++ */
++ bool QBuffer::open(OpenMode mode)
++ {
++ Q_D(QBuffer);
++
++ if ((mode & (Append | Truncate)) != 0)
++ mode |= WriteOnly;
++ if ((mode & (ReadOnly | WriteOnly)) == 0) {
++ qWarning("QBuffer::open: Buffer access not specified");
++ return false;
++ }
++
++ if ((mode & Truncate) == Truncate)
++ d->buf->resize(0);
++
++ return QIODevice::open(mode | QIODevice::Unbuffered);
++ }
++
++ /*!
++ \reimp
++ */
++ void QBuffer::close()
++ {
++ QIODevice::close();
++ }
++
++ /*!
++ \reimp
++ */
++ qint64 QBuffer::pos() const
++ {
++ return QIODevice::pos();
++ }
++
++ /*!
++ \reimp
++ */
++ qint64 QBuffer::size() const
++ {
++ Q_D(const QBuffer);
++ return qint64(d->buf->size());
++ }
++
++ /*!
++ \reimp
++ */
++ bool QBuffer::seek(qint64 pos)
++ {
++ Q_D(QBuffer);
++ const auto oldBufSize = d->buf->size();
++ constexpr qint64 MaxSeekPos = (std::numeric_limits<decltype(oldBufSize)>::max)();
++ if (pos <= MaxSeekPos && pos > oldBufSize && isWritable()) {
++ QT_TRY {
++ d->buf->resize(qsizetype(pos), '\0');
++ } QT_CATCH(const std::bad_alloc &) {} // swallow, failure case is handled below
++ if (d->buf->size() != pos) {
++ qWarning("QBuffer::seek: Unable to fill gap");
++ return false;
++ }
++ }
++ if (pos > d->buf->size() || pos < 0) {
++ qWarning("QBuffer::seek: Invalid pos: %lld", pos);
++ return false;
++ }
++ return QIODevice::seek(pos);
++ }
++
++ /*!
++ \reimp
++ */
++ bool QBuffer::atEnd() const
++ {
++ return QIODevice::atEnd();
++ }
++
++ /*!
++ \reimp
++ */
++ bool QBuffer::canReadLine() const
++ {
++ Q_D(const QBuffer);
++ if (!isOpen())
++ return false;
++
++ return d->buf->indexOf('\n', int(pos())) != -1 || QIODevice::canReadLine();
++ }
++
++ /*!
++ \reimp
++ */
++ qint64 QBuffer::readData(char *data, qint64 len)
++ {
++ Q_D(QBuffer);
++ if ((len = qMin(len, qint64(d->buf->size()) - pos())) <= 0)
++ return qint64(0);
++ memcpy(data, d->buf->constData() + pos(), len);
++ return len;
++ }
++
++ /*!
++ \reimp
++ */
++ qint64 QBuffer::writeData(const char *data, qint64 len)
++ {
++ Q_D(QBuffer);
++ const quint64 required = quint64(pos()) + quint64(len); // cannot overflow (pos() ≥ 0, len ≥ 0)
++
++ if (required > quint64(d->buf->size())) { // capacity exceeded
++ // The following must hold, since qsizetype covers half the virtual address space:
++ Q_ASSERT(required <= quint64((std::numeric_limits<qsizetype>::max)()));
++ d->buf->resize(qsizetype(required));
++ if (quint64(d->buf->size()) != required) { // could not resize
++ qWarning("QBuffer::writeData: Memory allocation error");
++ return -1;
++ }
++ }
++
++ memcpy(d->buf->data() + pos(), data, size_t(len));
++
++ #ifndef QT_NO_QOBJECT
++ d->writtenSinceLastEmit += len;
++ if (d->signalConnectionCount && !d->signalsEmitted && !signalsBlocked()) {
++ d->signalsEmitted = true;
++ QMetaObject::invokeMethod(this, [](QBuffer *q) {
++ auto d = q->d_func();
++ emit q->bytesWritten(d->writtenSinceLastEmit);
++ d->writtenSinceLastEmit = 0;
++ emit q->readyRead();
++ d->signalsEmitted = false;
++ }, Qt::QueuedConnection, this);
++ }
++ #endif
++ return len;
++ }
++
++ #ifndef QT_NO_QOBJECT
++ static bool is_tracked_signal(const QMetaMethod &signal)
++ {
++ // dynamic initialization: minimize the number of guard variables:
++ static const struct {
++ QMetaMethod readyReadSignal = QMetaMethod::fromSignal(&QBuffer::readyRead);
++ QMetaMethod bytesWrittenSignal = QMetaMethod::fromSignal(&QBuffer::bytesWritten);
++ } sigs;
++ return signal == sigs.readyReadSignal || signal == sigs.bytesWrittenSignal;
++ }
++ /*!
++ \reimp
++ \internal
++ */
++ void QBuffer::connectNotify(const QMetaMethod &signal)
++ {
++ if (is_tracked_signal(signal))
++ d_func()->signalConnectionCount++;
++ }
++
++ /*!
++ \reimp
++ \internal
++ */
++ void QBuffer::disconnectNotify(const QMetaMethod &signal)
++ {
++ if (signal.isValid()) {
++ if (is_tracked_signal(signal))
++ d_func()->signalConnectionCount--;
++ } else {
++ d_func()->signalConnectionCount = 0;
++ }
++ }
++ #endif
++
++ QT_END_NAMESPACE
++
++ #ifndef QT_NO_QOBJECT
++ # include "moc_qbuffer.cpp"
++ #endif
++