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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
++
++ /*!
++ \example itemviews/stardelegate
++ \title Star Delegate Example
++ \examplecategory {User Interface Components}
++ \ingroup examples-itemviews
++ \brief The Star Delegate example shows how to create a delegate that
++ can paint itself and that supports editing.
++
++ \image stardelegate.png The Star Delegate Example
++
++ When displaying data in a QListView, QTableView, or QTreeView,
++ the individual items are drawn by a
++ \l{Delegate Classes}{delegate}. Also, when the user starts
++ editing an item (for example, by double-clicking the item), the delegate
++ provides an editor widget that is placed on top of the item while
++ editing takes place.
++
++ Delegates are subclasses of QAbstractItemDelegate. Qt provides
++ QStyledItemDelegate, which inherits QAbstractItemDelegate and handles
++ the most common data types (notably \c int and QString). If we
++ need to support custom data types, or want to customize the
++ rendering or the editing for existing data types, we can subclass
++ QAbstractItemDelegate or QStyledItemDelegate. See \l{Delegate Classes}
++ for more information about delegates, and \l{Model/View
++ Programming} if you need a high-level introduction to Qt's
++ model/view architecture (including delegates).
++
++ In this example, we will see how to implement a custom delegate
++ to render and edit a "star rating" data type, which can store
++ values such as "1 out of 5 stars".
++
++ The example consists of the following classes:
++
++ \list
++ \li \c StarRating is the custom data type. It stores a rating
++ expressed as stars, such as "2 out of 5 stars" or "5 out of
++ 6 stars".
++
++ \li \c StarDelegate inherits QStyledItemDelegate and provides support
++ for \c StarRating (in addition to the data types already
++ handled by QStyledItemDelegate).
++
++ \li \c StarEditor inherits QWidget and is used by \c StarDelegate
++ to let the user edit a star rating using the mouse.
++ \endlist
++
++ To show the \c StarDelegate in action, we will fill a
++ QTableWidget with some data and install the delegate on it.
++
++ \section1 StarDelegate Class Definition
++
++ Here's the definition of the \c StarDelegate class:
++
++ \snippet itemviews/stardelegate/stardelegate.h 0
++
++ All public functions are reimplemented virtual functions from
++ QStyledItemDelegate to provide custom rendering and editing.
++
++ \section1 StarDelegate Class Implementation
++
++ The \l{QAbstractItemDelegate::}{paint()} function is
++ reimplemented from QStyledItemDelegate and is called whenever the view
++ needs to repaint an item:
++
++ \snippet itemviews/stardelegate/stardelegate.cpp 0
++
++ The function is invoked once for each item, represented by a
++ QModelIndex object from the model. If the data stored in the item
++ is a \c StarRating, we paint it ourselves; otherwise, we let
++ QStyledItemDelegate paint it for us. This ensures that the \c
++ StarDelegate can handle the most common data types.
++
++ If the item is a \c StarRating, we draw the background if the
++ item is selected, and we draw the item using \c StarRating::paint(),
++ which we will review later.
++
++ \c{StartRating}s can be stored in a QVariant thanks to the
++ Q_DECLARE_METATYPE() macro appearing in \c starrating.h. More on
++ this later.
++
++ The \l{QAbstractItemDelegate::}{createEditor()} function is
++ called when the user starts editing an item:
++
++ \snippet itemviews/stardelegate/stardelegate.cpp 2
++
++ If the item is a \c StarRating, we create a \c StarEditor and
++ connect its \c editingFinished() signal to our \c
++ commitAndCloseEditor() slot, so we can update the model when the
++ editor closes.
++
++ Here's the implementation of \c commitAndCloseEditor():
++
++ \snippet itemviews/stardelegate/stardelegate.cpp 5
++
++ When the user is done editing, we emit
++ \l{QAbstractItemDelegate::}{commitData()} and
++ \l{QAbstractItemDelegate::}{closeEditor()} (both declared in
++ QAbstractItemDelegate), to tell the model that there is edited
++ data and to inform the view that the editor is no longer needed.
++
++ The \l{QAbstractItemDelegate::}{setEditorData()} function is
++ called when an editor is created to initialize it with data
++ from the model:
++
++ \snippet itemviews/stardelegate/stardelegate.cpp 3
++
++ We simply call \c setStarRating() on the editor.
++
++ The \l{QAbstractItemDelegate::}{setModelData()} function is
++ called to commit data from the editor to the model when editing
++ is finished:
++
++ \snippet itemviews/stardelegate/stardelegate.cpp 4
++
++ The \c sizeHint() function returns an item's preferred size:
++
++ \snippet itemviews/stardelegate/stardelegate.cpp 1
++
++ We simply forward the call to \c StarRating.
++
++ \section1 StarEditor Class Definition
++
++ The \c StarEditor class was used when implementing \c
++ StarDelegate. Here's the class definition:
++
++ \snippet itemviews/stardelegate/stareditor.h 0
++
++ The class lets the user edit a \c StarRating by moving the mouse
++ over the editor. It emits the \c editingFinished() signal when
++ the user clicks on the editor.
++
++ The protected functions are reimplemented from QWidget to handle
++ mouse and paint events. The private function \c starAtPosition()
++ is a helper function that returns the number of the star under
++ the mouse pointer.
++
++ \section1 StarEditor Class Implementation
++
++ Let's start with the constructor:
++
++ \snippet itemviews/stardelegate/stareditor.cpp 0
++
++ We enable \l{QWidget::setMouseTracking()}{mouse tracking} on the
++ widget so we can follow the cursor even when the user doesn't
++ hold down any mouse button. We also turn on QWidget's
++ \l{QWidget::autoFillBackground}{auto-fill background} feature to
++ obtain an opaque background. (Without the call, the view's
++ background would shine through the editor.)
++
++ The \l{QWidget::}{paintEvent()} function is reimplemented from
++ QWidget:
++
++ \snippet itemviews/stardelegate/stareditor.cpp 1
++
++ We simply call \c StarRating::paint() to draw the stars, just
++ like we did when implementing \c StarDelegate.
++
++ \snippet itemviews/stardelegate/stareditor.cpp 2
++
++ In the mouse event handler, we call \c setStarCount() on the
++ private data member \c myStarRating to reflect the current cursor
++ position, and we call QWidget::update() to force a repaint.
++
++ \snippet itemviews/stardelegate/stareditor.cpp 3
++
++ When the user releases a mouse button, we simply emit the \c
++ editingFinished() signal.
++
++ \snippet itemviews/stardelegate/stareditor.cpp 4
++
++ The \c starAtPosition() function uses basic linear algebra to
++ find out which star is under the cursor.
++
++ \section1 StarRating Class Definition
++
++ \snippet itemviews/stardelegate/starrating.h 0
++ \codeline
++ \snippet itemviews/stardelegate/starrating.h 1
++
++ The \c StarRating class represents a rating as a number of stars.
++ In addition to holding the data, it is also capable of painting
++ the stars on a QPaintDevice, which in this example is either a
++ view or an editor. The \c myStarCount member variable stores the
++ current rating, and \c myMaxStarCount stores the highest possible
++ rating (typically 5).
++
++ The \c Q_DECLARE_METATYPE() macro makes the type \c StarRating known
++ to QVariant, making it possible to store \c StarRating values in
++ QVariant.
++
++ \section1 StarRating Class Implementation
++
++ The constructor initializes \c myStarCount and \c myMaxStarCount,
++ and sets up the polygons used to draw stars and diamonds:
++
++ \snippet itemviews/stardelegate/starrating.cpp 0
++
++ The \c paint() function paints the stars in this \c StarRating
++ object on a paint device:
++
++ \snippet itemviews/stardelegate/starrating.cpp 2
++
++ We first set the pen and brush we will use for painting. The \c
++ mode parameter can be either \c Editable or \c ReadOnly. If \c
++ mode is editable, we use the \l{QPalette::}{Highlight} color
++ instead of the \l{QPalette::}{WindowText} color to draw the
++ stars.
++
++ Then we draw the stars. If we are in \c Edit mode, we paint
++ diamonds in place of stars if the rating is less than the highest
++ rating.
++
++ The \c sizeHint() function returns the preferred size for an area
++ to paint the stars on:
++
++ \snippet itemviews/stardelegate/starrating.cpp 1
++
++ The preferred size is just enough to paint the maximum number of
++ stars. The function is called by both \c StarDelegate::sizeHint()
++ and \c StarEditor::sizeHint().
++
++ \section1 The \c main() Function
++
++ Here's the program's \c main() function:
++
++ \snippet itemviews/stardelegate/main.cpp 5
++
++ The \c main() function creates a QTableWidget and sets a \c
++ StarDelegate on it. \l{QAbstractItemView::}{DoubleClicked} and
++ \l{QAbstractItemView::}{SelectedClicked} are set as
++ \l{QAbstractItemView::editTriggers()}{edit triggers}, so that the
++ editor is opened with a single click when the star rating item is
++ selected.
++
++ The \c populateTableWidget() function fills the QTableWidget with
++ data:
++
++ \snippet itemviews/stardelegate/main.cpp 0
++ \snippet itemviews/stardelegate/main.cpp 1
++ \dots
++ \snippet itemviews/stardelegate/main.cpp 2
++ \snippet itemviews/stardelegate/main.cpp 3
++ \codeline
++ \snippet itemviews/stardelegate/main.cpp 4
++
++ Notice the call to QVariant::fromValue to convert a \c
++ StarRating to a QVariant.
++
++ \section1 Possible Extensions and Suggestions
++
++ There are many ways to customize Qt's \l{Model/View
++ Programming}{model/view framework}. The approach used in this
++ example is appropriate for most custom delegates and editors.
++ Examples of possibilities not used by the star delegate and star
++ editor are:
++
++ \list
++ \li It is possible to open editors programmatically by calling
++ QAbstractItemView::edit(), instead of relying on edit
++ triggers. This could be used to support other edit triggers
++ than those offered by the QAbstractItemView::EditTrigger enum.
++ For example, in the Star Delegate example, hovering over an
++ item with the mouse might make sense as a way to pop up an
++ editor.
++
++ \li By reimplementing QAbstractItemDelegate::editorEvent(), it is
++ possible to implement the editor directly in the delegate,
++ instead of creating a separate QWidget subclass.
++ \endlist
++ */