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++ // Copyright (C) 2016 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
++
++ /*!
++ \example mainwindows/menus
++ \title Menus Example
++ \examplecategory {User Interface Components}
++ \ingroup examples-mainwindow
++ \ingroup examples-layout
++
++ \brief The Menus example demonstrates how menus can be used in a main
++ window application.
++
++ A menu widget can be either a pull-down menu in a menu bar or a
++ standalone context menu. Pull-down menus are shown by the menu bar
++ when the user clicks on the respective item or presses the
++ specified shortcut key. Context menus are usually invoked by some
++ special keyboard key or by right-clicking.
++
++ \image menus-example.png
++ {Application with the Edit menu open}
++
++ A menu consists of a list of \e action items. In applications,
++ many common commands can be invoked via menus, toolbar buttons as
++ well as keyboard shortcuts. Since the user expects the commands to
++ be performed in the same way, regardless of the user interface
++ used, it is useful to represent each command as an action.
++
++ The Menus example consists of one single class, \c MainWindow, derived
++ from the QMainWindow class. When choosing one of the
++ action items in our application, it will display the item's path
++ in its central widget.
++
++ \section1 MainWindow Class Definition
++
++ QMainWindow provides a main application window, with a menu bar,
++ tool bars, dock widgets and a status bar around a large central
++ widget.
++
++ \snippet mainwindows/menus/mainwindow.h 0
++
++ In this example, we will see how to implement pull-down menus as
++ well as a context menu. In order to implement a custom context
++ menu we must reimplement QWidget's \l
++ {QWidget::}{contextMenuEvent()} function to receive the context
++ menu events for our main window.
++
++ \snippet mainwindows/menus/mainwindow.h 1
++
++ We must also implement a collection of private slots to respond to
++ the user activating any of our menu entries. Note that these
++ slots are left out of this documentation since they are trivial,
++ i.e., most of them are only displaying the action's path in the
++ main window's central widget.
++
++ \snippet mainwindows/menus/mainwindow.h 2
++
++ We have chosen to simplify the constructor by implementing two
++ private convenience functions to create the various actions, to
++ add them to menus and to insert the menus into our main window's
++ menu bar.
++
++ \snippet mainwindows/menus/mainwindow.h 3
++
++ Finally, we declare the various menus and actions as well as a
++ simple information label in the application wide scope.
++
++ The QMenu class provides a menu widget for use in menu bars,
++ context menus, and other popup menus while the QAction class
++ provides an abstract user interface action that can be inserted
++ into widgets.
++
++ In some situations it is useful to group actions together, e.g.,
++ we have a \uicontrol {Left Align} action, a \uicontrol {Right Align} action, a
++ \uicontrol {Justify} action, and a \uicontrol {Center} action, and we want
++ only one of these actions to be active at any one time. One simple
++ way of achieving this is to group the actions together in an
++ action group using the QActionGroup class.
++
++ \section1 MainWindow Class Implementation
++
++ In the constructor, we start off by creating a regular QWidget and
++ make it our main window's central widget. Note that the main
++ window takes ownership of the widget pointer and deletes it at the
++ appropriate time.
++
++ \snippet mainwindows/menus/mainwindow.cpp 0
++ \codeline
++ \snippet mainwindows/menus/mainwindow.cpp 1
++
++ Then we create the information label as well as a top and bottom
++ filler that we add to a layout which we install on the central
++ widget. QMainWindow objects come with their own customized layout
++ and setting a layout on a the actual main window, or creating a
++ layout with a main window as a parent, is considered an error. You
++ should always set your own layout on the central widget instead.
++
++ \snippet mainwindows/menus/mainwindow.cpp 2
++
++ To create the actions and menus we call our two convenience
++ functions: \c createActions() and \c createMenus(). We will get
++ back to these shortly.
++
++ QMainWindow's \l {QMainWindow::statusBar()}{statusBar()} function
++ returns the status bar for the main window (if the status bar does
++ not exist, this function will create and return an empty status
++ bar). We initialize the status bar and window title, resize the
++ window to an appropriate size as well as ensure that the main
++ window cannot be resized to a smaller size than the given
++ one.
++
++ Now, let's take a closer look at the \c createActions() convenience
++ function that creates the various actions:
++
++ \snippet mainwindows/menus/mainwindow.cpp 4
++ \dots
++
++ A QAction object may contain an icon, a text, a shortcut, a status
++ tip, a "What's This?" text, and a tooltip. Most of these can be
++ set in the constructor, but they can also be set independently
++ using the provided convenience functions.
++
++ In the \c createActions() function, we first create a \c newAct
++ action, passing the text and an icon using one of the theme
++ icon constants. We make \uicontrol Ctrl+N its shortcut using the
++ QAction::setShortcut() function, and we set its status tip using the
++ QAction::setStatusTip() function (the status tip is displayed on all
++ status bars provided by the action's top-level parent widget). We
++ also connect its \l {QAction::}{triggered()} signal to the \c
++ newFile() slot.
++
++ The rest of the actions are created in a similar manner. Please
++ see the source code for details.
++
++ \snippet mainwindows/menus/mainwindow.cpp 7
++
++
++ Once we have created the \uicontrol {Left Align}, \uicontrol {Right Align},
++ \uicontrol {Justify}, and a \uicontrol {Center} actions, we can also create
++ the previously mentioned action group.
++
++ Each action is added to the group using QActionGroup's \l
++ {QActionGroup::}{addAction()} function. Note that an action also
++ can be added to a group by creating it with the group as its
++ parent. Since an action group is exclusive by default, only one of
++ the actions in the group is checked at any one time (this can be
++ altered using the QActionGroup::setExclusive() function).
++
++ When all the actions are created, we use the \c createMenus()
++ function to add the actions to the menus and to insert the menus
++ into the menu bar:
++
++ \snippet mainwindows/menus/mainwindow.cpp 8
++
++ QMenuBar's \l {QMenuBar::addMenu()}{addMenu()} function appends a
++ new QMenu with the given title, to the menu bar (note that the
++ menu bar takes ownership of the menu). We use QWidget's \l
++ {QWidget::addAction()}{addAction()} function to add each action to
++ the corresponding menu.
++
++ Alternatively, the QMenu class provides several \l
++ {QMenu::addAction()}{addAction()} convenience functions that create
++ and add new actions from given texts and/or icons. You can also
++ provide a member that will automatically connect to the new
++ action's \l {QAction::triggered()}{triggered()} signal, and a
++ shortcut represented by a QKeySequence instance.
++
++ The QMenu::addSeparator() function creates and returns a new
++ separator action, i.e. an action for which QAction::isSeparator()
++ returns true, and adds the new action to the menu's list of
++ actions.
++
++ \snippet mainwindows/menus/mainwindow.cpp 12
++
++ Note the \uicontrol Format menu. First of all, it is added as a submenu
++ to the \uicontrol Edit Menu using QMenu's \l
++ {QMenu::addMenu()}{addMenu()} function. Secondly, take a look at the
++ alignment actions: In the \c createActions() function we added the
++ \c leftAlignAct, \c rightAlignAct, \c justifyAct and \c centerAct
++ actions to an action group. Nevertheless, we must add each action
++ to the menu separately while the action group does its magic
++ behind the scene.
++
++ \snippet mainwindows/menus/mainwindow.cpp 3
++
++ To provide a custom context menu, we must reimplement QWidget's \l
++ {QWidget::}{contextMenuEvent()} function to receive the widget's
++ context menu events (note that the default implementation simply
++ ignores these events).
++
++ Whenever we receive such an event, we create a menu containing the
++ \uicontrol Cut, \uicontrol Copy and \uicontrol Paste actions. Context menus can be
++ executed either asynchronously using the \l {QMenu::}{popup()}
++ function or synchronously using the \l {QMenu::}{exec()}
++ function. In this example, we have chosen to show the menu using
++ its \l {QMenu::}{exec()} function. By passing the event's position
++ as argument we ensure that the context menu appears at the
++ expected position.
++ */