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++ // Copyright (C) 2017 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
++
++ #ifndef VULKANWINDOW_H
++ #define VULKANWINDOW_H
++
++ #include <QVulkanWindow>
++
++ class Renderer;
++
++ class VulkanWindow : public QVulkanWindow
++ {
++ public:
++ VulkanWindow(bool dbg);
++
++ QVulkanWindowRenderer *createRenderer() override;
++
++ bool isDebugEnabled() const { return m_debug; }
++ int instanceCount() const;
++
++ public slots:
++ void addNew();
++ void togglePaused();
++ void meshSwitched(bool enable);
++
++ private:
++ void mousePressEvent(QMouseEvent *) override;
++ void mouseReleaseEvent(QMouseEvent *) override;
++ void mouseMoveEvent(QMouseEvent *) override;
++ void keyPressEvent(QKeyEvent *) override;
++
++ bool m_debug;
++ Renderer *m_renderer;
++ bool m_pressed = false;
++ QPoint m_lastPos;
++ };
++
++ #endif