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++ // Copyright (C) 2025 The Qt Company Ltd.
++ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-3.0-only
++
++ #ifndef QAUDIOENGINE_WITHPLAYER_P_H
++ #define QAUDIOENGINE_WITHPLAYER_P_H
++
++ //
++ // W A R N I N G
++ // -------------
++ //
++ // This file is not part of the Qt API. It exists for the convenience
++ // of other Qt classes. This header file may change from version to
++ // version without notice, or even be removed.
++ //
++ // We mean it.
++ //
++
++ #include <QtSpatialAudio/private/qaudioengine_p.h>
++ #include <QtSpatialAudio/private/qtspatialaudioglobal_p.h>
++ #include <QtMultimedia/qaudiodevice.h>
++
++ namespace vraudio {
++ class ResonanceAudio;
++ } // namespace vraudio
++
++ QT_BEGIN_NAMESPACE
++
++ namespace QtMultimediaPrivate {
++ class QRtAudioEngine;
++ class QRtAudioEngineVoice;
++ } // namespace QtMultimediaPrivate
++
++ class QAudioEngineWithPlayer final : public QAudioEnginePrivate
++ {
++ public:
++ explicit QAudioEngineWithPlayer(int sampleRate);
++ Q_DISABLE_COPY_MOVE(QAudioEngineWithPlayer)
++ ~QAudioEngineWithPlayer() override;
++
++ void start() override;
++ void stop() override;
++ void setPaused(bool paused) override;
++ bool isPaused() const override;
++ void setOutputDevice(const QAudioDevice &device) override;
++ QAudioDevice outputDevice() const override;
++
++ void addSound(QSpatialAudioSoundPrivate *sound) override;
++ void removeSound(QSpatialAudioSoundPrivate *sound) override;
++ void setSoundPlaybackData(QSpatialAudioSoundPrivate *, SharedPlaybackState) override;
++
++ void setOutputMode(QAudioEngine::OutputMode) override;
++ void updateRoomEffects() override;
++
++ QAudioFormat audioFormat() const { return m_format; }
++
++ // testing
++ QtMultimediaPrivate::QRtAudioEngine *playbackEngine() const { return m_playbackEngine.get(); }
++
++ private:
++ using QRtAudioEngine = QtMultimediaPrivate::QRtAudioEngine;
++ using QRtAudioEngineVoice = QtMultimediaPrivate::QRtAudioEngineVoice;
++
++ friend class QResonanceAudioPlayer;
++
++ QAudioDevice m_device;
++ QAudioFormat m_format;
++ std::shared_ptr<QRtAudioEngine> m_playbackEngine;
++ std::shared_ptr<QRtAudioEngineVoice> m_engineVoice;
++ bool m_paused = false;
++
++ std::map<QSpatialAudioSoundPrivate *, SharedPlaybackState> playbackStates;
++ };
++
++ QT_END_NAMESPACE
++
++ #endif